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Level Designer
1 year ago
Oxide Games is looking for a Level Designer to join our team, working on a new IP AAA game with a first party publisher. The candidate will work closely alongside/under the Design Director, designing player experiences, creating pipelines and content, and helping to mentor junior level designers assigned to the project. The ideal candidate has a previous experience as a sub lead in the videogame industry, with prior experience or familiarity in simulation or strategy titles.
Responsibilities:
- Collaborate with the design director, design team, and other department leaders to create and maintain engaging and innovative experiences for the target audience
- Create and support the pipeline for level creation in the engine, maintaining standards for the length of the project
- Ideate, create, and iterate on individual level layouts
- Implement gameplay in levels using proprietary technology
- Work with engineering to create pipelines that blend hand created assets with procedural ones
- Evaluate the game and collaborate with the team to provide feedback and directives for future iteration and work
- Manage and mentor junior level designers on the project
- Create and maintain design documentation, including feature specification and implementation guidelines
Qualifications:
- 5+ years level design or world building experience
- Excellent verbal and written communication skills
- Strong interpersonal skills
- Strong creative skills and ability to analyze with critical judgment
- Ability to self-critique, open to constructive criticism, and able to listen and give feedbacks to others
- Able to work well with all development disciplines
- A positive, solution-oriented attitude, and a desire to be a team player
- Able to work creatively in a demanding technical environment
- The ability to learn and master new tools and techniques
- Strong attention to detail
As a plus:
- Technical background in programming or scripting in C++, XML, or C#
- Experience with 3D art packages
- Familiarity with strategy or simulation games
- Experience in building physical spaces that balance interactive and storytelling requirements
At Oxide, y ou will get a chance to work on a new AAA IP and help direct its expansion and live support cadence, as well as have the opportunity to explore other potential projects in our franchise. Come work closely with cutting edge technology and industry leaders, join our talented team creating amazing games.
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