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Level Designer
2 years ago
(12 month contract)
We are EA
Over the last twenty years we've entertained millions of players around the world with our award-winning and massively entertaining games. We are a team of accomplished people who create games with joy and passion.
At Criterion, we place enormous value on creative collaboration, fresh ideas, and unique perspective. Our studio is a healthy mix of industry veterans and newcomers working together to inspire, support, and educate one another.
What You'll Do:
- You will create fun, playable gameplay events in an open world environment.
- Work with programmers, artists and designers to create route design which prove core gameplay concepts.
- You will use 3D engines and content creation tools to create and refine gameplay experiences that are of a high-quality.
- Create documentation and use any specific level systems, focusing on the gameplay elements of a map.
- Contribute to design meetings with considered comments and thoughts to the concepts being discussed
What We're Looking For:
- Someone with experience working with 3D engines and tools with the ability to implement and manipulate content.
- Some experience of level design fundamentals and constraints.
- You will be comfortable working with your design peers and lead.
- Some basic understanding of visual scripting.
- Passion for the racing genre.
- You will need to critique the content of peers in a group environment.
- Have a passion for gaming!
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