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Level Designer

Activision
Shanghai Shanghai 200072 China
2 years ago
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Job Title:

Level Designer

Requisition ID:

R011594

Job Description:

Objectives & Responsibilities:

• Create fun and exciting experiences using an array of game mechanics.

• Own & drive major design initiatives from start to finish.

• Help mentor other designers on a regular basis.

• Work with design leadership, artists, and other level designers to deliver environments that embody the creative vision of the game.

• Research subject matter related to the history and look of locations portrayed in a level.

• Work alongside other designers, artists, animators and engineers to create levels that are not only incredibly fun, but look great and run well.

• Detail and polish geometry based on photo reference and concept art.

Qualifications:

• Passion for First Person Shooters, Console or PC.

• Minimum five years of design experience, ideally on a FPS title.

• Good spatial and layout design skills.

• Work with a flexible C-style scripting language to realize your designs.

• Ability to communicate effectively with other designers, management and peers in other disciplines.

• Overall knowledge of game design processes including, but not limited to, level flow, engagement design, pacing, storytelling, etc.

• Be proactive in communicating progress and solving problems.

• Proficiency with one or more 3D level/world creation packages.

• Familiarity with recent shooters and the trends of the genre.

• Clear understanding and appreciation of schedules and milestones.

Requirements:

• Experience with the Radiant level editor.

• Activision Blizzard | Human Resource

• Mod community experience.

• Shipped a AAA title.

• Computer Science or Architecture background.

• Good English skill.

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