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Level Designer

Shanghai Shanghai 200072 China
18 days ago


Job Description:

Job Description:
• Work closely with Senior Designers to deliver world-class gameplay experiences.
• Research subject matter relating to the design objective to ensure the authenticity of the experience.
• Implement the team’s vision for the game levels.
• Play builds of games in-progress and provide prioritized, constructive feedback.
• Work with teams throughout development to help create levels that meet team expectations.
• Practical understanding of the design process including level design, weapons, AI, controls, UI, etc.
• Working knowledge of GSC, C++, C#, Lua, or another scripting language
• Excellent verbal and written communication skills
• Must work creatively in a demanding technical environment.
• Can quickly learn and master new tools and implementation techniques.
• Absolute passion for playing and making the industry’s best videogames.
• We use Radiant, so having previous experience with it is a big plus.
• We use GSC for scripting, so knowing it is another big plus.
• Shipped game experience.
• Experience in another game development discipline (Art, Engineering, Animation, UI, Sound, etc.)
• Mod community experience
• Computer science background

About Activision Blizzard Media

Activision Blizzard Media is the gateway for brands to the #1 cross-platform gaming company in the western world, with hundreds of millions of players across over 190 countries. Our legendary portfolio includes iconic mobile game franchises such as Candy Crush™, esports opportunities like the Call of Duty® and Overwatch® Leagues, and some of the top PC and console gaming franchises such as World of Warcraft®, Call of Duty®, and StarCraft®.

The idea is simple: great game experiences offer great marketing experiences. We have built a new team to introduce innovative, impactful, and rewarding advertising experiences to our huge audience of highly-engaged players. We are looking for new talents to help take our emergent media offering to the next level.

We need all sorts of heroes

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace, great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply can’t expect diversity in our players and originality in our games without first nurturing it in our people.

Ready to play?

Come join our world and work alongside some of the best and brightest minds in the business.

All applications should be made in English.

Discover more at

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