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Layout Artist, Temp
2 years ago
Who We Are:
At Visual Concepts, we believe extraordinary games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and results-oriented. Our studios in Agoura Hills, Novato, Orange County, Budapest, Shanghai, Austin, San Jose, Vancouver and Seoul are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
What We Need:
Our Novato studio is searching for a Layout Artist who can build engaging and interesting levels. We are looking for someone to collaborate with artists, designers, and leads to define spaces through set dressing with gameplay and composition in mind.
What You Will Do:
Using proprietary tools the Layout Artist will build interior and exterior environments. From Conception and creation through polish, you will build levels based off of real-world designs. Following guidelines set by level designers, design and model visually appealing spaces that will enrich user gameplay experiences, while also researching subject matter as needed to build the most authentic experience possible.
Who We Believe Will Be An Excellent Fit:
- Game experience of at least one shipped title
- Comfortable with both conceptual and practical aspects of set dressing
- Experienced with 3D modeling and level building tools and pipelines
- Outstanding at receiving and giving constructive feedback
- Self-motivated and proactive with an interest in games
- Experience crafting spaces that allow opportunities for players to set their own goals
- Strong communication and collaboratively oriented.
Preferred Qualifications:
- Professional level design and 3D engine experience!
- Familiarity working through a pipeline moving assets from authoring tools to integration
- Maya knowledge and experience!
- Experience in rapid prototyping to test and iterate on concepts quickly
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