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Level Designer (Project 8)
1 year ago
Share your vision and develop together with us! If you are a Level Designer eager to explore new terrain in game dev - we will be happy to have you working on our new project - Project 8.
Your responsibilities:
- Creating and iterating layouts of in-game levels, from first prototyping stage to finalization,
- Implementing events on levels,
- Working closely with Quest Designers to make sure the levels are following the correct pacing,
- Working closely with Game Designers,
- Working closely with Environment Artists while finalizing levels,
- Working closely with Project Leads to ensure that levels are coherent with high level vision.
At least 2 years of experience in similar position,
Experience in projects for PC and consoles,
- Insight into game design fundamentals,
- Good skill of creating map layouts and documentation for the level,
- Ability to tell a story and create player experience with a level,
- Ability to propose a level design that supports given higher level themes,
- Strong communication skills and sense of ownership,
- Good spoken and written English.
Nice to have:
- Knowledge and experience with Unreal Engine 4/5.
We are offering you:
- Flexible working hours, hybrid work model or remote work (from a country with similar time zone to Poland)
- Training budget and in-office library
- Attractive bonus system – annual bonus, motivation programme
- Benefits: Multisport card, private medical care for you and your family
- English/Polish classes
- Tickets and accommodation for gamedev events
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