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Level Design Director - Star Wars: The Old Republic

Electronic Arts
Austin Texas United States
1 year ago
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Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.

BioWare creates games focused on rich stories, unforgettable characters and vast worlds. It operates primarily out of Edmonton (Alberta, CAN) and Austin (Texas, USA) creating some of the world's most critically acclaimed titles since 1995. The studio is currently working on future game experiences for the Mass Effect™ franchise, one of the highest rated video game series of all time, and the Dragon Age™ franchise, whose latest entry was the 2014 Game of the Year. We are also working on announced projects Star Wars™ The Old Republic™, a story-driven massively multiplayer online game, and Anthem™, a co-operative Action-RPG set in a new and mysterious world.

Join us in driving the next revolution in games.

We are looking for a Level Design Director. You will drive the game's overall level and quest vision, being a unifying point for game content and player experience. The Level Design Director will use their creative, technical, and RPG expertise to guide the larger picture, ensuring every mission, location, set piece, hub, layout, and player choice combine into an exciting, player-directed journey.

Reporting to the Creative Director, you will oversee an experienced level design team, guiding the group as they prototype, implement, polish, and debug their spaces.

What the Level Design Director will do at BioWare:

Responsibilities:

Qualifications:

We love to celebrate our great perks like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, of course, free video games and more!

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