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Level Artist
4 years ago
Arkane Studios, located in Lyon, is seeking talented Level Artists for a recently announced new IP!
Responsibilities
• Work with Level Designers to design and build levels, to make gameplay and 3D space function harmoniously up until game release
• Partner with Level Designers who will provide narration, game ideas and scripting; and collaborate with the Environment Artists who provide art support for textures, final models, etc.
• Propose ideas and visual references for game locations
• Work out the details and concept modular systems of architecture for levels
• Assemble levels with the textures and 3D models provided by Environment Artists
• Produce 3D environmental asset variations, if needed, based on assets created by Environment Artists
• Optimize the final levels for performance
• Utilize the game engine efficiently to create maps that run smoothly on consoles
• Work with the Lead Level Artist and the Level Art Director to ensure artistic unity with the entire project
Requirements
• Sensibility for architectural spaces, volume in general, circulation, lighting, details distribution and image composition
• 2+ years of game industry and/or significant modding experience is preferable
• Good handling and experience of at least one 3D software such as Maya, 3D Max, etc., for modeling
• Good handling and experience of at least one game editor such as Unreal, Source, CryEngine, etc.
• Identify and support gameplay needs and capable of working within technical constraints of a game level
• Understanding of modular construction methods as it relates to design, memory and performance
• A self-motivated and energetic team player with a very strong work ethic and cooperative attitude
• Passion for games
• Basic lighting knowledge desired
• Experience in photography, cinema or other related domains is a plus
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