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Lead World Designer -

2K
Montreal CA
4 years ago
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LEAD WORLD DESIGNER – MONTRÉAL

Who We Are


Hello! We’re Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world.

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.

Oh, almost forgot to mention that we’re currently making the next BioShock!! I know, right? Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.

What We Need

We are looking for a dedicated, passionate and personable Lead World Designer to help us build the next experience in the BioShock universe. As a Lead, you’ll be one of the standard-bearers for the creative vision of the project and be instrumental in determining how that vision translates into gameplay.

The Lead World Designer will lead a team in bringing a rich and dynamic game world to life. You’ll contribute to the design and structure of the world and own in detail how the world is populated with memorable experiences that complement the game’s main story. You’ll also drive forward standards, process, and workflows to fully unlock the creative power of your team and work extensively with the wider team on enacting the gameplay vision through playable content.

One of the most immediate challenges for the Leads team will be building a new studio up around them. It’s a tremendous opportunity to not only help define the game experience but also to contribute to the development of the team, all from the ground floor of development.

This project is a cross-studio development endeavor. There will be a big focus on communication and collaboration across sites. Occasional travel is likely, and a willingness to promote a positive culture between studios is essential.

Who We Think Will Be a Great Fit

You’ll care about building a harmonious, yet critically minded and quality-driven team of world designers and content implementers. You’ll lead them by example, and never hesitate to dive in, learn about, and perform the same tasks you’re asking of others. You’re also excited by new ideas, experimentation and in unlocking the creativity of the team.

You love sitting at the nexus of story, architecture and design. You love games that create a symbiosis between them, and you’re motivated by the idea of creating resonant, emotional experiences through gameplay. You care about building a richly interactive world that feels inhabited and genuine. You have a deep understanding of how to create a compelling systemic environment that players are hungry to explore. And you see the player as a partner or co-author, not a pawn.

And of course, we’re looking for someone who knows, loves, and plays games and cares deeply about pushing the medium forward.

Minimum Requirements:


What You Will Do

The Lead World Designer will coordinate cross-departmental development of the systemic game world. This includes providing editorial oversight on world layout, design of world content, and the detailed systems design of world population and event management.

If all of this sounds as exciting to you as it is to us, we’d love to meet you. Join us in creating worlds that move people.

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