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Lead Virtual Production software developer

Technicolor Games
London England gb
14 days ago

Job Description

We are looking for a Lead Developer to help us with our continued efforts to advance and maintain our existing Virtual Production Pipeline, with a view to increased artist flexibility, improved integration with our postproduction pipeline and increased scale of our operations.

Our current Virtual Production Pipeline is using Unreal Engine 5, supported by Maya 2022. Asset and animation authoring happens in Maya and our pipeline exports this data to Unreal via USD (Universal Scene Description). This role covers all these areas with primary focus on how we transition data back and forth between Maya and Unreal using our in our Asset Management System.

The VFX Pipeline is at the heart of every production and is a key part in helping our artists deliver amazing work and this is the same in Virtual Production; if you are passionate about data, architecture, artist and TD quality of life, and want to make meaningful contributions to one of the most productive environments in the industry, we want to hear from you


Primary Responsibilities


Additional Information

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Company Description

Technicolor Creative Studios is a creative technology company providing world-class production expertise driven by one purpose: The realization of ambitious and extraordinary ideas. Home to a network of award-winning studios, MPC, The Mill, Mikros Animation and Technicolor Games, we inspire creative companies across the world to produce their most iconic work.

Our global teams of artists and technologists' partner with the creative community across film, television, animation, gaming, brand experience and advertising to bring the universal art of storytelling to audiences everywhere.

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