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Lead VFX Artist
2 years ago
About Splash Damage
At Splash Damage, we’re dedicated to crafting team-based multiplayer games that ignite friendships as much as they do healthy competition and teamwork.
Our teams celebrated the launch of Gears Tactics earlier this year, and we’re currently developing Outcasters for Stadia along with several unannounced titles.
As an UnrealEngine focused studio, we're excited to be transitioning our teams to the latest in UE5 technology and we're looking for skilled and passionate developers to help us drive this.
We're advocates for work-life balance and offer a comprehensive benefits package focused on the well-being of our staff and their families.
We believe that teams create the best work when they have a range of perspectives and experiences to draw from. Therefore we're committed to increasing diversity across our studio, fostering an inclusive environment to ensure everyone's voices are heard.
Due to the on-going COVID-19 outbreak, we're all currently working from home. We’re still looking to welcome new team members, who'll join us remotely until we return to the studio
The Role
We're looking for a talented, experienced Lead VFX Artist to help us create stunning effects for our projects. Applying your range of technical and artistic skills, along with personnel and project management abilities, you will be key in driving the visual quality and gameplay integration of our AAA titles while communicating with the Leadership Team to ensure the game is engaging, satisfying, and artistically stunning. You will have a high degree of accountability for the planning and progress for your team’s deliveries.
Oversee the project VFX crew on the creation and polish of gameplay and environmental effects
Effectively guide and motivate the team by managing their assignments and workload.
Collaborate with Art crew to enhance immersion and visual fidelity, with Designers to tune player experience, and with Technical Art to maintain performance requirements
Ensure the VFX goals are being met for all essential game features.
Able to set and maintain effective VFX pipelines, and to advocate best practices for cross-discipline collaboration
Strive to advance our techniques and visuals into new territory
Essential Skills and Experience:
Has worked on at least three commercially released AAA titles as a VFX artist, two as a Senior or Lead.
Mastery of VFX fundamentals such as timing, composition, colour and how VFX provide gameplay feedback
Experience authoring real-time VFX and have a strong understanding of the technical constraints of Console and PC performance budgets
Masterful knowledge in rigid body, pyro, and fluid simulation
Strong experience with node-based shader pipelines
Must be familiar with Unreal Engine 4’s VFX and Physics tools. Niagara preferred.
Understanding of production constraints and collaboration needs in a fast paced environment
Current with latest digital art techniques, practices, tools, software, and trends
Preferred Skills and Experience:
Previous management or mentorship roles
Working knowledge of 3D asset creation and surfacing packages
Understanding of game build and compilation pipelines
Familiarity with scripting and coding principles
Comfortable directing a team to meet deliveries under strict deadlines
Houdini FX knowledge is a plus
Splash Damage is an equal opportunity employer. We believe our teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity.
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