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Lead UI/UX

InXile Entertainment
New Orleans Louisiana
3 years ago
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inXile entertainment is an Xbox Game Studio led by Brian Fargo. We specialize in deep, reactive, and narrative-focused RPGs, but also love exploring other genres. Our studio is filled with passionate developers who love making games, and playing them.

inXile Entertainment is looking for a talented, motivated, and experienced Lead UI/UX Designer for a next-generation role-playing game. Working directly with the Game Director and other project stakeholders, the candidate will be a passionate and creative innovator with experience leading and managing a team, combined with a proven track record of creating intuitive UI/UX experiences for AAA games. This is a rare opportunity to create an immersive and compelling role-playing game with some of the industry’s most well-known gamemakers and storytellers.

  • Collaborate with the Game Director and project Leadership to concept and implement great UI/UX from wireframe to final art assets.
  • Lead the team in the creation of an experience that makes complex interactions flow from choice to choice, with a strong sense of the user's priorities during each moment of the experience.
  • Work with the Art Director and other UI/UX Artists to establish a strong graphic design language for a project's user experience, with an eye for both static and motion design.
  • Lead the creation of shipping-quality UI art assets, and manage additional work (icons, etc.) from external UI Artists when required.
  • Collaborate with engineers to implement UI/UX flows and menus directly in Unreal.
  • Provide leadership for the creation of our UX/UI development tools and pipeline.
  • Iterate on UI visuals based on feedback, consumer testing, and UX considerations when needed.

What you'll bring to the team:

  • 7+ years of experience designing user experiences for AAA games
  • Extensive experience in wireframing complex player flows.
  • Advanced software skills (Photoshop or Illustrator, etc.) to create quick, communicative mockups and wireframes, as well as polished, final, shipping UI assets.
  • A strong eye for graphic design (color, shape, typography, iconography, etc.)
  • Extreme attention to detail - a passion for all the polish and special-case details that can take a user experience from acceptable to great.
  • An iterative mindset. Prototype early, iterate often, finalize and polish later.
  • Excellent communication, interpersonal and organizational skills.

Bonus points:

  • Experience with Unreal 4 game development
  • A deep understanding of UX design concepts as applied to games
  • Experience in developing UI experiences across multiple platforms
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