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Lead UI Artist
3 years ago
About Splash Damage
Come join us!
We founded Splash Damage with a mission to create lifelong friendships for our players and our employees by building the world’s most engaging multiplayer experiences with world-leading partners. Our teams have just celebrated the launch of Gears Tactics and we’re currently working on several exciting unannounced titles.
Our people always come first, and we acted swiftly to ensure that we moved all our employees to a work from home model during the COVID-19 outbreak in the UK, and this will continue for the foreseeable future. With our first-class virtual onboarding programme, we’re able to get you up and running remotely during this time and we’re maintaining our relaxed and welcoming culture with digital social events, daily company communications and much more. With the relaxing of travel and quarantine restrictions in the UK, we are now relocating new team members from outside the UK to London prior to starting their employment with us. This gives new Splashers the opportunity to establish a home in the local area, before joining their teams in working remotely until such time as we return to the studio. We will continue to monitor the situation in line with government advice, and look forward to having all of our amazing staff back into the studio as soon as it is safe to do so.
We're advocates for work-life balance and offer flexible working arrangements to suit individual needs and a comprehensive benefits package which focuses on family and mental well-being. Together with this we’ve been running a formal Equality, Diversity and Inclusion programme for nearly two years and are committed to increasing diversity across our studio.
Job overview
Lead UI Artists at Splash Damage collaborate with Art Direction and UI Design to establish and direct the UI art style for our games. Responsible for connecting the UI with the overall game experience, they also keep close tabs on accessibility while ensuring quality and consistency throughout.
Utilising their experience and understanding of UI and visual design, they are able to effectively communicate their artistic intent to their team and project stakeholders both verbally and visually. Lead UI Artists are always looking for ways to push themselves and their craft and regularly share their knowledge with members of their team.
We trust our Lead UI Artists with a large degree of freedom throughout the development cycle. Putting the needs of their team before their own, they are responsible for supporting their team, providing effective direction, feedback, and opportunities for growth along the way. They work together with the project leadership team to streamline development and represent their discipline both internally as well as to external partners.
You Have:
- Experience in UI art for video games; you have worked on several commercial game projects
- A portfolio showcasing strong skills in graphic design, 2D art and motion graphics
- Expert skills in Photoshop and Illustrator
- Experience in prototyping pre-vis UI
- Experience either with motion graphics or concepting for motion graphics
- Experience creating toolkits and spec sheets
- Proven time management and organisational skills; you can plan your project at both roadmap and sprint-level and know how to prioritise your team’s work for maximum impact
- Comfortable working autonomously; you can get the job done without close supervision and make smart decisions with the information at hand
- Excellent communication and presentation skills; you’re able to present ideas clearly to audiences of all experience levels
- A real passion for games UI and clear enthusiasm for playing games
Bonus Points for:
- Experience with Substance Designer or a 3D package
- Teaching experience
- Unreal Engine 4 experience
Splash Damage is an equal opportunity employer. We believe our teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity.
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