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Lead Tools Engineer
1 year ago
Overview
ZeniMax Online Studios is looking for a Lead Tools Engineer to design, develop, and maintain an assortment of tools and systems for our new engine in development for the studio’s next AAA project. This position will work closely with various disciplines to further refine workflows for streamlining content creation and the art and data pipelines.
The preferred location for this role is Hunt Valley, MD, Austin, TX, or Madison, WI. Will consider remote.
Responsibilities
- Work with the Tools Director and other tools product owners to develop and fulfill the technology vision for the team
- Manage and mentor direct reports
- Oversee and review the work of the tools engineering team
- Establish and maintain engineering standards and guidelines for the team
- Assist in representing the team in collaboration with artists, designers, and other engineers on feature development
- Evaluate the design and architecture of tools and systems based on developer requirements
Qualifications
- 7+ years of software development experience
- Experience managing a complex tools ecosystem including networked applications and services
- Experience with game asset management and processing pipelines
- Excellent programming skills/experience in C++
- Experience developing UI applications using Qt or other frameworks
- Strong communication skills
- Solid architecture skills and attention to detail
- Ability to write clear and maintainable code
Preferred Skills
- Experience working with large datasets
- UI and UX design skills
- Experience with game client/server architecture
- Bachelor's Degree in Computer Science or equivalent experience
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