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Senior Software Architect

Electronic Arts
Seattle Washington United States
1 year ago
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Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends , Titanfall , Titanfall 2 , Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond . Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

As a Lead Tools Engineer, you will amplify the ability of your teammates to deliver the features players want. The tools team does not work in isolation. They work closely with rendering, animation, gameplay, and others to analyze, design, implement, and test team-facing features. Many tools features encompass significant work in engine code. The Lead Tools Engineer will help prioritize work, working side-by-side with tools engineers, offering coaching and guidance. The lead will spend time facilitating communication, measuring and optimizing performance, and designing and documenting processes.

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Requirements

Nice to Have

If all this excites you, then we want to talk to you. Don't let doubt deter you! We are an equal opportunity team excited about our next journey. Please submit your resume to apply. We will get back to you once we have a chance to review.

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