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Lead Technical Artist

Sharkmob
Malmö Sweden 211 22 SE
2 years ago
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We are now looking for a Lead Technical Artist! You will lead a team of tech artists working on our Vampire Battle Royale game after we launch the game and continue to develop live content.

In this role, you will work closely with other artists, designers, programmers, and many other disciplines to take the game to the next level. You will be instrumental in developing new tools, processes and techniques to empower designers and artists to create great new content. As a Lead Technical Artist you will wear many hats; work closely with the Art Director to support the artistic vision; be a detective and figure out solutions to tricky technical challenges; a communicator that gathers all the necessary people to solve a problem that has been found. You will also support other technical artists in your team with feedback, mentorship, and knowledge.

Responsibilities:

Requirements:

Bonus points:

Location of Role

This is a permanent position based in Malmö, Sweden, and is open to all applicants with the intention to relocate as soon as possible.

Who we are

Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Sharkmob is currently working on three major projects: The Bloodhunt set for release in 2021; and two proprietary, unannounced projects.

We hope that you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, take a look at our homepage.

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