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Principal Technical Artist (Singleplayer Incubation Team)

Electronic Arts
Los Angeles California United States
2 years ago
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We are looking for an experienced Principal Technical Artist to help build a brand new Respawn single player adventure. Our ideal candidate has experience as a senior member of a game industry technical art team, is passionate about meeting in-game and production needs through tools development and enhancements to optimize workflows, and has a strong grasp of the artists’ perspective combined with technical savvy.

Why Respawn?

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. This guiding principle is reflected in Respawn’s day-to-day development ethos of trust, autonomy and freedom to experiment in “finding the fun” to make extraordinary and unforgettable experiences for our players. You can learn more about our studio and values at respawn.com/studio .

This new singleplayer title is a developer’s dream playground with a freedom to innovate made possible by the unique universe it inhabits. Our critically acclaimed, multi-platform games have always established a “fun comes first” sensibility created with the notion that great ideas can come from anyone, which allows creativity to shine.

What you’ll do…

Ideally, you'll have…

If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed them.

In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits! You can read more about these at respawn.com/perks .

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