This job might no longer be available.

Lead Technical Artist [Avatar: Frontiers of Pandora]

Ubisoft
Malmö Skåne County se
2 years ago
Apply

Job Description

Avatar: Frontiers of Pandora™ is a first-person, action-adventure game developed by Massive Entertainment – a Ubisoft studio in collaboration with Lightstorm Entertainment and Disney. Built using the latest iteration of the Snowdrop engine, and developed exclusively for the new generation of consoles and PC, Avatar: Frontiers of Pandora brings to life the alluring world of Pandora with all of its beauty and danger in an immersive, open-world experience.

As a Lead Technical Artist at Massive, you'll mentor, supervise, and motivate a team of Technical Artists that are creating some of the most advanced content seen in video games. Once onboarded you'll drive Tech Art decisions for the project and set our in-house standards. You'll collaborate with other Leads, Producers, and multidisciplinary developers across our AAA production to help deliver features in line with our art direction, and considering the performance optimization across platforms, and with the use of industry-leading tools like our Snowdrop node based game engine.

This is a permanent position based in Malmö Sweden, with the opportunity to work partially from home according to our Flexible Workplace Policy. Please apply in English (our company language), and we’ll check your application asap!

What you'll do

Qualifications

What you'll bring

You enjoy finding innovative solutions to existing game art and technical/graphical obstacles. You are a motivated and team-oriented Lead, dedicated to the craft of Technical Art. Your experience within large productions and from leading a team allows you to solve problems on the job and organize an effective workflow. You have excellent communication skills in English (our company language) which with your emphatic nature enables you to build trust with your team and the various stakeholders you’ll collaborate with along the way.

Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

You can also find a summary of the Massive Job Perks here.

Questions? We're more than happy to answer them. Please contact Moa Sellin Ödling, Talent Acquisition Specialist, at moa.sellin-odling@massive.se

Additional Information

Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family. We’re a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.

All your application information will be kept confidential according to EEO & GDPR guidelines.

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Ubisoft

Art jobs