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Lead Technical Animator
3 years ago
Overview
Arkane Studios Austin is currently seeking a highly experienced Lead Technical Animator to lead our technical animation team. We are looking for a candidate with extensive experience in authoring advanced character deformation systems and creating animator friendly rigs. This individual will have a proven track record of successfully working collaboratively, solving pipeline problems, and creating and improving cutting-edge tools and processes on art teams, and game production experience in a lead role.
Responsibilities
- Coordinate the technical animation department, prioritize features, and work with the Art Director, Technical Animation Producer and Lead Animator to achieve common goals across the departments
- Review created content to ensure it meets the visual fidelity goals set for projects ·
- Take requests, prioritize, and delegate work across the Technical Animation department while maintaining a consistent task list and priorities for the technical art team
- Create best-practices documentation for content generation and tools
- Collaborate with art and engineering staff on animation pipeline improvements · R&D complex game art elements
- Assist in troubleshooting and organization with outsourced art partners as needed ·
- Remain up to date on tool and tech developments to identify ways to improve quality and increase art production speed
- Act as a role model and mentor technical animation team
Qualifications
- 7+ years’ experience in video games in senior/lead technical animation role
- Expert knowledge of Maya and MotionBuilder
- Wide range of experience creating body and facial animation rigs for a large variety of character types
- Extensive experience setting up cloth simulations
- Experienced with setting up physics rigid body setups
- Experience with Unreal Engine 4
- Excellent communication and time management skills
- Knowledge of Maya API and programming skills in Python and C++ preferred
- Very strong problem-solving skills
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