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Lead Software Engineer
2 years ago
Team Overview
At Electronic Arts, we exist to Inspire the World to Play. We bring great entertainment to people around the world and deliver new games, new experiences, and new ways to play. In a time when we need to stay physically apart, it’s amazing to see how people are using games as a way to connect. We are adapting and forging ahead in service of our players by expanding our teams and hiring.
At the CrowdStar studio, we believe that there is a huge opportunity in interactive entertainment products for women, and our goal is to build products which engage, enrich and empower them. With our two top grossing titles, Covet Fashion and Design Home, CrowdStar has developed new ways for users (players) to enjoy fashion and interior design. Not only are we changing how women game, we’re also changing how they discover and shop for everything from clothing to shoes, or furniture to home decor. As a team, we are passionate not only about creating fun and engaging games for women but enriching lives outside of the game.
Role Overview
We are looking for a Senior / Lead Software Engineer to integrate with our team of Unity Developers working on the hit mobile game - Design Home. Work with our engineering team to develop and support core features of our game client, as well as our extensive and unique set of in-house tools. Help drive and mentor the engineering team through feature design, implementation, and debugging processes to deliver robust code consistently. Collaborate on and promote a thriving company culture that features happy hours, social events, and game jams/hack-a-thons.
Responsibilities:
- Work with the client engineering team to help build robust, scalable core systems, and refactor existing systems
- Collaborate with the client tools team to integrate and support a wide set of pipelines and content validation services
- Ability to make quick, reasonable estimates for new feature work, as well as propose alternatives to save on implementation time
- Partner with web server engineers to design, build, and debug network features
- Identify and drive improvements to all our codebases
- Contribute to and uphold good production processes and coding practices
- Mentor younger members of the team on architecture and coding practices
Requirements:
- BS/MS Computer Science or equivalent with 5+ years experience; 2+ years of recent Unity experience
- Extensive experience with Unity’s UGui UI system
- Exceptional knowledge of optimizing Unity for maximum performance
- Expertise building tools in the Unity Editor
- Self-motivated, reliable, resourceful, and capable of solving problems
- Ability to ship high quality, bug-free code under a deadline with little to no guidance
- Expertise with OOP, design patterns, algorithms, and data structures
- Strong problem-solving skills, flexibility, and ability to multitask
Bonuses:
- Experience as a Technical Lead in managing or mentoring others with native platform development with building custom shaders
- Expertise with a scripting language such as Python or NodeJs
- Backend Development and working on large teams with established processes
All qualified applicants wil l receive consideration for employment. Glu is an equal opportunity employer committed to diversity in the workplace. We welcome people of different backgrounds and experiences to ensure a diverse and inclusive workplace.
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