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Lead/Senior UX Designer
2 years ago
Job Description
About the role
Lead/Senior UX Designer will be responsible for producing setting up in-game UX direction and creating UX related work for exciting games produced in Chengdu, project such as Skull & Bones, Immortals Fenyx Rising, For Honor, Rabbids Party and Assassin's Creed. For Lead UX Designer, you will also be responsible for developing and leading the UX designer team in Chengdu.
Responsibilities
- Part of the business analysis phase regarding usability/navigation considerations and other aspects.
- Collecting requirements, identifying design problems, and suggesting elegant solutions.
- Setting up a UX direction and presenting the guideline both orally and on paper.
- Validating members’ work of your team.
- Leading, collaborating and iterating with our UI team on the graphic implementation of your suggestions.
- Coaching and career planning with members of your team.
- Excellent problem-solving, organizational, communication, interpersonal, and presentation skills.
- A highly collaborative, creative, empathetic, and innovative spirit.
- Designing the layout and flow of the user interface while keeping their needs in mind.
- Translating concepts into user flows, wireframes, mock-ups, and prototypes that lead to intuitive and pleasant user experience.
- Identifying user behavior, goals, motivations and needs through various methods. Familiar with one or more UI / UX software (Adobe XD, Figma, Balsamiq, etc.) and able to create your own wireframes.
关于角色
用户体验设计主管/高级用户体验设计师将为成都出品的精品游戏,如碧海黑帆、渡神纪、荣耀战魂、疯狂兔子:奇遇派对和刺客信条等项目,开展良好的游戏产品用户体验设计与相关方向把控等工作。
对于用户体验设计主管,您还将负责发展和领导成都的用户体验设计师团队。
职责
· 了解商业生产的相关知识,懂得考虑与分析产品可用性与设计方向性。
· 收集相关需求,识别设计问题,并提出合适的解决方案。
· 设置、把控游戏的用户体验方向,可将指导方针文档化,并且能清晰传达给团队。
· 能合理评价团队成员的工作。
· 领导UI 团队,与成员合作,最终产出有体现您设计意图与建议的游戏产品。
· 帮助团队成员完成职业规划并帮助其实现。
· 有出色的组织、沟通、表达、解决问题与处理人际关系的能力。
· 有同理心、高度协作精神、创造精神与创新精神。
· 能够设计用户界面的布局和流程,满足游戏设计的需求。
· 知道如何运用技术手段实现设计原型,并创造直观和愉悦的用户体验。
· 可运用多种方法去分析用户目标、行为、动机和了解需求。熟悉一种或多种 UI/UX 软件(Adobe XD、Figma、Balsamiq 等)并能够创建自己的线框流程图。
Qualifications
- At least 8 years working experience on UX design
- Experience on leading, staffing, mobilizing and developing a team of UX designers.
- Experience on driving the design of complex UX features.
- Solid experience on building and improving UX systems from conception to release to ensure an optimum player experience in line with the creative direction.
- Proficient in at least 1 prototyping tool for web products (Axure, Balsamiq or others)
- Proficient in at least 1 visual design tool (Photoshop, Illustrator or others)
- Familiar with the design specifications for products based on web; Familiar with design for dashboard, admin and backend system is a plus
- Quickly learning and understand business knowledge, interests on cutting edged technology (big data, load test and machine learning etc.) is a plus
- User-centered mindset
- Good English language skill
任职资格
· 至少8年UX设计工作经验
· 具有领导、配备、动员和发展 UX 设计师团队的经验。
· 推动复杂用户体验功能设计的经验。
· 从概念到发布,在构建和改进 UX 系统方面拥有丰富的经验,以确保符合创意方向的最佳玩家体验。
· 精通至少 1 种网络产品原型设计工具(Axure、Balsamiq 或其他)
· 精通至少1种视觉设计工具(Photoshop、Illustrator或其他)
· 熟悉基于Web的产品设计规范;熟悉仪表板、管理和后端系统的设计者优先
· 快速学习和理解业务知识,对前沿技术(大数据、负载测试和机器学习等)感兴趣者优先
· 以用户为中心的思维方式
· 良好的英语语言能力
Company Description
Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 320 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.
Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.
To find out more, please visit our website: http://www.ubisoftgroup.com or our WeChat account (UBISOFT育碧or 育碧招聘).
育碧成都自2008年建立后已成为中国西部地区主要游戏研发工作室之一,并拥有超过320名员工致力于研发育碧旗下的经典游戏。我们与其他育碧工作室合作研发了多个AAA游戏,如《刺客信条》、《碧海黑帆》及《荣耀战魂》。同时我们也致力于自主研发休闲类游戏,如《疯狂兔子:奇遇派对》以及将多款育碧经典游戏移植到Switch平台。
同时,育碧成都工作室也是研发前沿性技术的领军者,其“Games As A Service (GAAS)” 的理念带领企业不断推陈出新。成都工作室的技术团队开发的产品被运用于育碧旗下众多知名游戏品牌,有效协助研发团队基于科学数据做出准确决策。
想要了解更多,敬请点击http://www.ubisoftgroup.com,或关注我们的微信公众号(“UBISOFT育碧”以及“育碧招聘”)。
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