(Lead/Senior) R&D Scientist

Chengdu Sichuan cn
20 days ago

Job Description

As an R&D Scientist in La Forge China team, you will define our research direction within your own area of expertise, narrowing down our focus to topics that advance public knowledge and help to create world-class games and technologies. You will oversee and develop state-of-the-art prototypes that bring innovations to players and across the company, in domains such as virtual characters and behaviors, digital content creation or systemic environments to name a few.

About La Forge

La Forge is a bridge between academia and video game production, between scholars and industry experts. Dedicated to innovation, our mission is to accelerate research and development through prototyping based on the most recent academic progress. We help content creators to build richer and more believable worlds, while focusing on improving our players’ experience. We explore subjects such as rendering, animation, AI, audio, and physics.

What you will do

· Define and develop our research topics within your area of expertise.

· Collaborate with team members and game production teams to develop prototypes.

· Communicate progress and share knowledge internally through presentations and trainings.

· Communicate progress outside Ubisoft by publishing papers and presenting at conferences.

· Participate in recruitments to assess candidates for internships and full-time positions.

· Stay up to date on the latest academic progress & industry trends in your area of expertise.

· Oversee and guide graduate students.


作为La Forge中国团队的研发科学家,您将在自己的专业领域内确定我们的研究方向,将我们的重点集中到提高公众知识、帮助创造世界级游戏和技术的主题上。你将监督并研发最先进的技术原型,为玩家和整个公司带来创新,如虚拟角色和行为、数字内容创作或系统环境等领域。

关于La Forge

La Forge是学术界和电子游戏制作界、学者和行业专家之间的桥梁。致力于创新的同时,我们的使命是根据最新的学术进展,通过原型设计加速研发。我们帮助内容创作者构建更丰富、更可信的世界,同时专注于改善玩家体验。我们探索的主题包括渲染、动画、人工智能、音频和物理等。



· A PhD in Computer Science or a related technical field.

· A background in applied or basic research (in industry or academia).

· Hands-on experience with deep learning technics or optimization methods.

· Ability to lead research through standard experimental methodologies.

· Proficiency in C++, Python and frameworks such as TensorFlow, PyTorch, Keras.

· Highly collaborative with excellent interpersonal, and presentation skills.

· Good communication skills in English and Chinese.

· Motivation to find solutions to real world problems related to the video game industry.

· A track record of publications in conference like NeurIPS, ICML, ACL, SIGGRAPH, or GDC is a plus.

· Previous experience in video games production or a similar domain is a plus.


Company Description

Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 450 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.

Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.

To find out more, please visit our website: http://www.ubisoftgroup.com or our WeChat account (UBISOFT育碧or 育碧招聘).


同时,育碧成都工作室也是研发前沿性技术的领军者,其“Games As A Service (GAAS)” 的理念带领企业不断推陈出新。成都工作室的技术团队开发的产品被运用于育碧旗下众多知名游戏品牌,有效协助研发团队基于科学数据做出准确决策。


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