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Lead Level Designer - Minecraft Dungeons

Mojang
Stockholm, Stockholm, Sweden
2 years ago
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Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission – to build a better world through the power of play.

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.

As a Lead Level Designer on the Minecraft Dungeons team, you will be responsible for leading the creation of interesting and diverse level content. It will be your responsibility to document and communicate best practices for creating levels, reviewing the work of others, and coaching level designers inside and outside the studio. You will also help define how to best create levels at scale and in large quantities, with a team of level designers spread across internal and external teams. As a lead designer, you’ll support your vision in practice with content that showcases level creation at its best. You will collaborate closely with gameplay designers, creative stakeholders and programmers, in a highly iterative process, to ensure our levels are well-balanced, fun and rewarding.

We also think you have a strong desire to learn what makes Minecraft lovable for such a huge and diverse player base, and how carry that into Minecraft Dungeons to ensure we keep that magic of Minecraft while also always updating and improving it.

Your tasks will include...

Requirements

Valued skillsets

Mojang Studios

Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.

Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community.

We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.

To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.

But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

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