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Lead Hard Surface Artist - New IP
11 months ago
Greetings from Phoenix Labs!
Whether you’re hunting behemoths with your friends in Dauntless or rekindling the magical energy of Azoria in Fae Farm, our worlds empower players to share enduring stories like never before. Around here, we believe people are the ends, not the means. It’s how we strive to be a destination for developers who wish to collaborate on making timeless games enjoyed by players all over the world.
Right now, we are looking for a Lead Hard Surface Artist with an eye for detail and a passion for creating devices, weaponry, and vehicle development to join one of our unannounced original IPs. In this role, you will use your talents to collaborate with our art team in the creation of large-scale vehicles and game-ready assets. In our game, we believe there’s a story to tell in every corner and gadgetry is a unique character that brings worlds together. Leveraging your skillset, you will create visual appeal by striking a balance between realism, simplification, and exaggeration in a new stylistic art approach. You will help drive quality and accountability of ships to meet the visual goals of the project.
The ideal candidate has a keen eye for artistic fundamentals, nerds out about the details of a composition that has something to say, and is a strong collaborator who takes the time to entertain all ideas with the willingness to develop the best one together. As a lead artist, you understand how to solve a variety of production challenges given the team, product, and company constraints.
Responsibilities:
- As the Lead Hard Surface Artist, you will work closely with the Art Director and your reports to define quality and construct 3D vehicles that deliver consistent, high-quality environmental assets and worlds
- You will create a vision for a new realtime style and work with those you mentor to develop it which makes use of realism but implements the art technique of sophisticated illustration
- You will drive quality and accountability of the hard surface of ships to meet the visual goals of the project
- You will lead the hard surface art pipeline, dependencies, and understand the overall scope of the project and be able to effectively communicate these to your reports and other team members
- You will work with game design and your reports to prototype and build gameplay-centric worlds and levels
- You will guide and mentor others to build individual art assets in a realism-stylized hybrid style with a painterly take
- You will build and manage a team of Hard Surface Artists
Requirements:
- Several years experience as a Lead or Director level Hard Surface Artist
- Being proficient and developed in pipelines with Unreal Engine
- Demonstrate excellent foundational skills, including composition, design, structure, silhouette, sculpting, and color theory
- Experience building, managing, and mentoring a team
- Experience working in the game industry and have shipped titles
- Strong knowledge of modern level creation best practices
- Familiarity with Maya, Photoshop, and ZBrush
- Ability and willingness to tackle technical problems and quickly learn new tools and workflows
Pay Transparency
Please note that our compensation varies between the US & Canada as each market has a different cost of labor.
Phoenix Labs believes in pay equity and we welcome conversations with candidates on how their salary expectations align with our established ranges. As you progress through the interview process, it may be determined that your experience might align better with a higher/lower level of position than you originally applied for and, should that happen, we will discuss the new pay range with you before moving forward with additional interviews or an offer.
US Benefits - Phoenix Labs offers competitive benefits including comprehensive Medical, Dental, and Vision Plans as well as HSA/FSA options. For 2023, we match employees contributions to their 401(k) up to 5% of their salaries. We provide employees with a flexible PTO plan, 11 paid holidays for 2023, and unlimited sick time.
Canada Benefits - Phoenix Labs covers the cost of basic medical for employees and their dependents, in addition to offering generous Dental and Paramedical Services. For 2023, we match employees' contributions to their RRSP up to 5% of their salaries. We provide employees with a flexible vacation plan, all the Provincial Statutory holidays, and unlimited sick time.
Benefits listed may vary depending on the nature of your employment and/or work location. Benefit plan details will be provided upon a candidate receiving an offer of employment.
US Pay Range
$150,000 — $250,000 USD
Canada Pay Range
$115,000 — $170,000 CAD
Who We Are
We make games because we love them, and we love the way they inspire us, bring us together, and enrich our lives. Our mosaic community of game developers is united by shared values and a desire to innovate and create new kinds of core, lifestyle, multiplayer games. Phoenix Labs has physical studios located in Vancouver (BC) and Montreal, but we are open to remote or hybrid for most of our roles. We offer relocation + visa sponsorship for qualified candidates, as needed.
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