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Lead Gameplay Programmer

Ubisoft
London England gb
2 years ago
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Job Description

Lead Programmer will be responsible for leading, developing, motivating and managing
a team of programmers while collaborating with other teams on the project.

RESPONSIBILITIES:

● Lead and manage a programming team at technical and personnel level.

● Mentor junior programmers in the team and plan their skill development.

● Determine the technical needs for the team to work on a project

● Evaluate the fitness of third party middleware in relation to projects

● Help in setting up best practices for coding and conduct regular code reviews.

● Setup a process to review the game on a regular interval during development cycle and identify areas of improvement.

● Encourage team to create a strong technical document on different development platforms/consoles.

● Setup processes while working in collaboration with other teams (internal or external) to efficiently meet the technical needs of the assigned project.

● Plan and evaluate the work performed by team and analyse the impact on the project.

● Identify risks and opportunities presented during the development of games, providing solutions to resolve potentially complex problems.

● Estimate time to complete programming tasks/objectives and be committed to meet them.

● Support the Producer in people management.

● Support the Technical Director in technology-related tasks.

RELEVANT EXPERIENCE:

● Master’s or Bachelor’s degree in Computer Science or the equivalent in experience.

● 5+ years of experience of programming in C# or C/C++

● 1+ years of relevant experience as a team lead

● 3+ years of relevant experience using the Unity engine, preferably on Mobile games.

● Worked at senior level or higher on at least one shipped title on mobile or console

SKILLS:

● Very strong skills in C, C++ and Object Oriented Programming.

● Strong analytical skills.

● Familiarity with performance bottlenecks and ways to resolve them, multi-threading, OS concepts, System programming, Optimization, etc.…

● Very strong debugging skills.

● Excellent communication skills.

● Strong reporting and documentation skills.

● Result-oriented.

● Problem solving and open minded.

● Flexibility and ability to adapt new technical changes as per project need.

● Advanced understanding of the challenges multiplatform development brings.

● Familiarity with source control, preferably Perforce

PLUS

● Preferably worked on any game console or iOS/Android

● Knowledge of OpenGL, DirectX and Physics Engine.

● Knowledge of Networking API or AWS

● Experience of Android java or iOS objective-c development

● Strong command of 3D maths and physics

● Experience writing shaders

● Experience of developing F2P mobile games and understanding of Live Ops requirements

● Passion for Gaming!

Additional Information

COVID 19 note:

Both Ubisoft and FGOL are committed to the health and wellbeing of our staff. We are currently working remotely during the stages of lockdown the UK has been subject to. Our offices have been set up to meet strict health and safety standards appropriate to the challenges of COVID 19, and we currently keep any physical attendance to a minimum. Our policies are constantly reviewed and may change over time as the risk level varies.

BENEFITS:

Ubisoft FGOL offers its employees some great benefits which include:

Company Description

Ubisoft Future Games of London is a Ubisoft studio that designs, develops and operates free-to-play mobile and digital console games. Founded in September 2009, Ubisoft FGOL create original and unique games such as the Hungry Shark series which has been enjoyed by over half a billion people worldwide.

We are a dedicated team with drive, passion and creativity, who enjoy being part of a forward thinking studio in an exciting and ever-evolving industry.

Over the next 5 years, we expect to be typically developing two to three projects in parallel, with regularly scheduled new releases added to our catalogue.

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