Lead Gameplay Engineer
17 days ago
Tripwire Interactive is looking for talented, dedicated, and passionate individuals to join our team. We're an independent video game developer and publisher, known for first-person shooters like Red Orchestra, the wildly popular Killing Floor series, and more recently, the action RPG Maneater. Tripwire has solidified its place as one of the games industry’s leading independent developers. Our independence means the ability to work on our own timetables to craft games with a singular voice that reflects our own unique vision. We’re located in Roswell, GA, a historic suburb of Atlanta, where living is affordable and proximity to the city provides for plenty of opportunities. We believe in a collaborative work environment where team members are encouraged to take risks and push the boundaries of our medium. If that sounds like something you could get into, we'd love to hear from you!
Without a doubt, our office is an awesome place to work, but at Tripwire we recognize that the true “office” exists both inside and outside of our state-of-the-art facility. With our brand new “Next-Gen” Remote Work policy, we are able to remain fully productive regardless of what the world throws at us by allowing all employees to choose whether they’d like to work in-office, at home, or a bit of both. This program has been designed to give all Tripwire employees the tools to help them deliver their best work. For more information on Tripwire’s Next-Gen Remote Work Policy click here.
Responsibilities:
- Utilizing your technical skills, you will collaborate with designers, artists, audio designers, and various other specialists to design and develop best-in-class game experiences
- Exemplify and promote standards for code, design, development, debugging, optimization, reviewing goals, testing and documentation
- Interface between multiple departments with various approaches to game development. You are responsible for translating creative intent into code tasks
- Participate in hiring process to grow our engineering team with an ever-rising quality bar
- Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
- Design and Implement engineering solutions in many areas of game development such as game mechanics, AI, animation, physics, rendering, localization and UI
- Keep up to date on state-of-the-art software engineering methods, practices, and technologies
- Write well-architected code with an eye towards performance and re-usability for multiple experiences. Evaluate other engineers code to make sure it meets the department’s expectations
- Empower and guide the career(s) of your direct reports to promote their growth as engineers. You are responsible for providing feedback for your team to assist in their growth
- Establish workflow pipelines and cost/time analysis required for taking a game from early prototype stages all the way through to pre-production, production and release
Qualifications:
- BS (or higher) in Computer Science or similar discipline
- Minimum 6 years game industry experience with 3+ shipped titles
- Excellent C++ programming and systems design skills
- Experience with implementing network gameplay, AI, or physics
- Ability to judge feature quality in relation to other current competing games
- Adept at working with designers and artists to implement gameplay features
- Experience in reviewing code and work to provide critical feedback used in career management
Benefits:
- Profit Share
- Medical, Dental, & Vision 100% of premiums for the family covered by Tripwire
- Up to 30 days of PTO
- 16 paid Holidays
- Short Term Disability & Long Term Disability
- 401k Match
- Flexible Spending Account
- Flexible Hours
- Employee & Family Team Building Events
- Volunteer Days
Preference to applicants with:
- Significant Unreal Engine experience
- Passion for first person shooters
- Proven ability of tackling challenging projects
- Experience in full software development lifecycle of shipping a game
- Excellent written and verbal communication skills
- Ability to work well under pressure, flexible, positive and focused
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