Lead Gameplay Engineer - Player/Weapons

Survios
Marina Del Rey, CA / REMOTE
3 days ago
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People make games great. And at Survios, we know we can’t grow from an acclaimed VR studio to the world’s premier game developer and publisher without them. That’s why our most valuable investments aren’t in the next-generation technology we use to make our games or the swanky new HQ we’re building in Marina Del Rey, but in creating a hybrid workplace that seeks out talent across the globe, nurtures its people, and encourages fun. A workplace where every team member knows they’re respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming, we’d love to hear from you!

Survios currently has an opening for a talented Lead Gameplay Engineer - Player/Weapons working with Unreal Engine 5. We are looking for a talented, passionate, and self-motivated individual to lead a gameplay team working on player, camera, and weapons systems, along with general gameplay. The ideal candidate has considerable experience with player and weapons control/animation/tuning, first person camera/controls, physics, and general gameplay systems. There is an emphasis in working with the broader team (including Designers, Artists, Animators, and Engineers) to build the best technology and games possible.

Responsibilities:

Requirements:

About Us:

Survios is an award-winning game studio that takes a holistic approach to development, merging our hardware, software, and games expertise to create unbelievable immersive game experiences. As we expand our focus from VR-Only to create games across all PC and Console platforms, we’re dedicated to leveraging our passion, expertise, and creativity to develop and publish the next generation of groundbreaking and immersive video games.

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