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Lead Gameplay Animator
2 years ago
Build amazing experiences in Halo Infinite , connect players across platforms in Minecraft , unleash your creativity on original IP or think strategy with Magic: The Gathering Arena . SkyBox Labs is a game development studio that works on some of the world’s most iconic games. Our current projects include working as a co-developer on Halo Infinite , projects in the Minecraft Universe , supporting the development of Magic: The Gathering Arena , and original title, Stela . As one of Vancouver’s fastest-growing game studios, since our inception in 2011, SkyBox Labs has evolved from a group of 8 people developing independent projects to a team of over 200 engineers, artists, designers, producers, and more.
SkyBox Labs is looking for an experienced Lead Gameplay Animator to join our newest SkyBox IP team. Joining this project in its early development means you will be able to make your mark. You will make meaningful contributions to the animation direction and thoughtfully build and manage your team. We are looking for someone who leads by example. A skilled Gameplay Animator with a knack for coaching, mentoring, and communication. If you’re interested in pioneering the animation of an original project towards its maiden voyage, apply today!
Responsibilities
- Create a library of high-quality animations using hand-keyed creations.
- Create an effective animation schedule, and implement a strong animation pipeline.
- Partner and collaborate with leads of other departments such as Art, Design, Tech Art, Engineering, and Production to understand and execute a vision for the characters of the game.
- Iterate on the overall animation look and feel to support project vision using previs techniques.
- Manage the animation team and provide scheduling, coaching, and development.
- Maintain a consistent understanding of technical gameplay animation systems for AAA game standards.
Qualifications
- 5+ years experience working in games as a gameplay animator on AAA titles.
- Solid understanding of animation fundamentals and creation/manipulation of both keyframe and mocap data.
- Experienced working on a wide variety of locomotion and attacks.
- Experience as a lead, or senior for a professional animation team.
- Strong experience using Maya and animation tools.
- Understanding of animation pipelines from conceptualization to implementation.
- Proven proactive and organized work style, with emphasis on communication.
Nice-to-haves
- Experience working on genres such as third-person action/adventure or third-person shooters.
- Experience with early animation pipelines.
- Experience with Freeflow combat systems.
A Culture of Empowerment, Collaboration and Personal Growth
Our studio’s success can be attributed to our culture of empowerment, collaboration and personal growth. We employ a flat structure where all team members are heard, respected and trusted. We encourage knowledge sharing and personal growth through our many Lunch & Learns and frequent feedback. This culture is underscored by our strong commitment to work-life balance.
One major thing that we’re proud of is that we’ve been able to grow a 200 person studio while cultivating an inclusive grassroots culture. We value our team members’ various backgrounds, hobbies, skills, and interests and this is demonstrated through our broad spectrum of social clubs: Join our soccer team, fitness group, potluck club, or one of our many D&D groups - you can even start your own!
Work During COVID-19
In order to keep our employees, candidates and community safe during the COVID-19 pandemic, the majority of our teams are working from home within Canada, with plans to a return in a hybrid capacity in 2022. All interviewing, onboarding, and most work will take place remotely for the foreseeable future.
SkyBox Labs is proud to be an equal opportunity workplace, dedicated to pursuing and hiring a diverse workforce.
Although we appreciate all interest, only those candidates selected for an interview will be contacted.
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