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Principal Game Designer

Electronic Arts
San Francisco California United States
2 years ago
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Team Overview

At the CrowdStar Studio, we believe there is a huge opportunity in interactive entertainment products for women. Our goal is to build products that engage, enrich, and empower.

With our two top-grossing titles, Covet Fashion and Design Home, CrowdStar has developed new ways for players to enjoy fashion and interior design. We are changing how women interact with games. We are changing how they discover and shop for everything from clothing to shoes, and furniture to home decor. As a team, we are passionate about creating fun and engaging games for women, and also enriching lives outside of the game.

We are now looking to expand our audience with an exciting third title in development, Table and Taste. This product builds on the success of Covet Fashion and Design Home by taking our insights and applying them to everything food.

Role Overview

We're looking for a Lead Game Designer who's a voice that inspires metrics-driven game design and player experience, ensuring strong engagement, retention, virality, and monetization. You will help improve the player experience, designing game features and driving important decisions that impact development. You have experience designing for titles in all stages of development, from prototyping, through production, to live operations.

You will have a passion for working with a team of Game and User Interface Designers as they work with User Research and PM Teams to form a vision for the future of Table and Taste. You are familiar with all the top mobile titles, and bring that wealth of knowledge to bear on content creation, with a deep understanding of the casual player. You are both creatively- and strategically-minded, able to make creative use of game features to create a fun experience that satisfies player motivations.

Responsibilities:

Requirements:

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