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Lead Game Designer [Avatar: Frontiers of Pandora]

Ubisoft
Malmö Skåne County se
2 years ago
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Job Description

Avatar: Frontiers of Pandora™ is a first-person, action-adventure game developed by Massive Entertainment – a Ubisoft studio in collaboration with Lightstorm Entertainment and Disney. Built using the latest iteration of the Snowdrop engine, and developed exclusively for the new generation of consoles and PC, Avatar: Frontiers of Pandora brings to life the alluring world of Pandora with all of its beauty and danger in an immersive, open-world experience.

As a Lead Game Designer at Massive you'll be mentoring and supervising a team of designers to ensure our game is fun! You'll supervise a Player, Weapons, and Tools game design team. Focusing on the player’s moment-to-moment experience (their weapons, tools, abilities, and the 3C's: Control, Character, and Camera).

You'll be supported by a Production team (Producers and Coordinators). You will primarily collaborate with fellow Leads and a cross-discipline task force (consisting of designers, coders, animators & artists) all focused on the player experience.

This is a permanent position based in Malmö Sweden and requires working onsite. We kindly ask you to apply with your CV and message to the hiring manager in English. Applications will be reviewed whilst the job ad is posted.

Responsibilities:

Qualifications

You as a person

You are excited for Game Design, how a game "feels" and the player's experience. You also take pride in enabling and developing the Designers around you, coaching your team to deliver the highest possible quality. You have previous experience guiding a team through a AAA game release (or a similar-sized production) and are a great people manager.

Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

Additional Information

Massive Entertainment is a world-leading AAA studio located in Malmö Sweden and is part of the Ubisoft family. We’re a multinational team of more than 650 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.

All your application information will be kept confidential according to EEO & GDPR guidelines.

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