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Lead Environment Concept Artist
1 year ago
That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future.
We are seeking a Lead Environment Concept Artist with a passion for bringing life to grounded worlds that creates immersive game experience and tells evocative stories. Working in a collaborative team with story, art direction and gameplay you will have the chance to define a new benchmark for visual excellence in games. Working with the Studio Art Director and your team you will be responsible for researching and crafting a wide range of visual development from reference and mood boards to sketches and final concept art. With your help we will push the industry to new heights of realism, beauty, gameplay, and storytelling!
Responsibilities:
- Work with the Studio Art Director and Narrative Team to research, collect, and organize reference and inspirational material.
- Inspire the team with sketches, color roughs, mood paintings and final concepts to drive the project’s artistic vision.
- Collaborate with various stakeholders in across all teams to ensure visual consistency
- Participate in creative kickoffs for various stages of development.
- Provide feedback to your team and educate team members on new techniques and information.
- Create paint-overs to help ensure architecture, nature color, lighting, and design constancy from inspiration to final implementation.
- Ensure deliverables are completed to the target quality in a timely manner.
Requirements & Skills:
- 5+ years of professional games or film concept design.
- Shipped at least 1 AAA game as a senior or lead artist.
- Outstanding portfolio demonstrating the ability to create stunning and visceral worlds using a wide variety of techniques.
- Strong drawing and painting fundamentals.
- Outstanding grasp of traditional art theory including composition, lighting, color, value, and shape language.
- Innate ability to observe, research, and analyze subject matters and apply those principles to your designs.
- Understanding of contemporary and historical architecture.
- Strong grasp on industrial and architectural design with a passion for making grounded designs that would function in the real world.
- Professional experience with Photoshop and 3D tools for sketching, painting, photo bashing, lighting, layout and designing.
- (Bonus) Education in art, architecture, industrial design, or related fields.
- (Bonus) Experience with 3D programs such as Maya, ZBrush, Blender, Substance Painter etc.
- (Bonus) Knowledge, experience, or interest in using photos, scans and 3D assets in the creation of concept art.
- (Bonus) Experience working with game engines to manipulate layout, lighting, render passes and LUTS.
Qualities:
- Self-motivated, organized, and able to meet consistently meet production deadlines
- Hardworking collaborator and lead seeking to advance art and vision through intra-departmental and multi-discipline partnerships.
- Strong interpersonal skills with a dedication to mentoring and supporting artistic growth in your team.
- Skilled and efficient communicator adapt at providing and receiving constructive feedback & direction across all departments.
- Great teammate invested in the success and development of the studio
TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.
TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, unlimited PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary for part-time or temporary employees.
The estimated base pay range for this role is: $135,000 - $180,000
That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.
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