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Lead Environment Artist (Hybrid)
2 years ago
We are nDreams, one of the world’s leading developers and publishers focused on VR games.
Combining innovation with excellence, we are the team behind award winning game Phantom: Covert Ops and Fracked. Our AAA experience and sensibilities, alongside bespoke VR technologies, give us the skillset, processes and creativity to deliver innovative, high production games for all VR platforms. We’ve got several exciting projects planned for the year and beyond - we can’t wait to show you more…
Our projects continue to push forward the boundaries of VR and we’re looking for talented people to help us turn them into a reality. Our talented studio now has over 100 people and has been assembled from world-leading games developers and publishers.
Are you an experienced artist looking to build amazing new worlds? Due to continued growth, we are searching for a Lead Environment Artist to become a pivotal part of our growing VR studio. In this role you’ll be responsible for creating believable and coherent game worlds and inspiring the team around you to ensure we’re delivering incredible virtual reality games and experiences.
What Will You Be Doing?
- Visualising or having a stake in the development of world concepts to ensure suitably aspirational designs whilst meeting both game design and technical requirements.
- Path-finding in terms of the Grey box process and the blocking out of a solid, well composed foundation for any 3D scene or setting.
- Works extremely closely with the VFX team to help push the interactive and atmospheric elements to any setting or world.
- Help carve the Environment team from the ground up in terms of defining quality, process and attitude.
Requirements
- Have a demonstrable understanding of 3D modelling: environment and props development best practice.
- Consistently deliver high quality 3D assets (environment and props).
- Can work as a part of a team and also on your own initiative.
- Show a strong working knowledge of 3D asset development: Form, sculpting, surface detail, material creation, LODs, Foliage design and implementation etc.
- Demonstrate a strong technical aptitude and knowledge base for appropriate software and real-time engine use, UE4, Unity for example.
- An intricate working knowledge of Maya and Z-Brush’s 3D modelling tools and pipelines.
- Have experience with asset pipeline management and development.
- Proven ability to interpret and translate Art Direction consistently across environments and props assets and manage team to consistently deliver against those requirements.
- Ability to deliver on a varied selection of asset styles, from realistic to stylised.
- Excellent time management skills with the ability to prioritise their own work schedule.
- Able to articulate and receive constructive feedback on their own and peers work.
- Excellent verbal and written communication skills.
- A well-tempered and consistent attitude to deliver an effective environment, conducive to mentoring.
- Consistently strive to maintain or exceed the highest quality standards of the Art Department.
- Implement, troubleshoot and debug 3D asset pipeline and modelling tools / systems.
Benefits
Why Join nDreams?
Our growing studio shares a passion for innovation, collaboration and defining the future of VR. We encourage an open, creative and diverse culture and empower people to explore their ideas and put their own stamp on projects. With humble beginnings of our own, we combine big projects and opportunities with a personal, caring touch. We’re proud of our culture – come and see why!
We offer some great perks, including flexible core hours, share options, 20 days holiday (increasing yearly to a maximum of 25 days), two duvet days, a day off to celebrate your birthday and various monthly socials (including Breakfast Butty Monday and Free Drink Friday)! Our newly refurbished open plan office has some great facilities with a cycle station, showers and more all on site.
Interested?
The role is based in our modern studio in Farnborough, UK, but with a unique Flex+ policy which incorporates options for flexible, hybrid working from home and studio. The studio is within easy commuting distance from London and Guildford. Salary is competitive and dependent on your experience.
If you think this could be the role for you, we’d love you to get in touch! Drop us your CV via the link below enquiries@ndreams.com
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