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Lead Environment Artist

Heart Machine
Culver City CA us
23 days ago

Job Description

Lead a small team of 3d artists, create benchmark assets, and maintain best-practices to keep the team organized. Work closely with Directors, Tech Artists, and Designers to achieve both art style and gameplay goals across the game worlds

If you're interested in collaborating with a kind, diverse and extraordinarily talented crew of people and working on the types of projects you dreamt of as a kid, please reach out to us.



Technical Skills:

What will set you apart:

Additional Information

Everything sound exciting so far? Then apply now with your resume! Please include relevant work samples and/ or a link to your portfolio.

Compensation & Benefits

💲 Salary: In the United States, the standard base pay range for this role we have estimated is $90,000.00 - $140,000.00 Annual. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. In addition to base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

💸 Benefits:

🌐 Location Flexibility: Work remotely or from the studio or Hybrid

⏲️ Full Time with Flexible Hours: Most staff maintain hours around 9a-6p PST. So long as you get the work done and are there for the meetings you are needed in, we trust you to manage your own time however makes sense to you.

Company Description

Heart Machine is a close-knit team with our studio located in Los Angeles and talented team members all across the globe.

Although we are all passionate and work incredibly hard, our studio is not a crunch-factory - we like to live our lives, have holidays, and remain healthy throughout a project.

We are committed to creating an inclusive environment where all voices are heard and respected, and folks from underrepresented groups have a place to share their passion and creativity. We believe welcoming different life perspectives is crucial to building better games, scaling our studio sustainably, and improving our understanding of one another.

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