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Lead Client Engineer
3 years ago
Introduction:
Tonic Games Group brings together a family of world-class developers and publishers who believe that games are for everyone. More than 300 people strong; we bring together Mediatonic, Fortitude Games and The Irregular Corporation to create original IP and to invest in independent game developers globally.
We continue to build on our ambitions and projects, as such we are looking to hire a Lead Client Engineer to join Mediatonic.
As a group, we take pride in crafting games that challenge and inspire us and we invest in technology that will keep us at the forefront of the industry. We hire experts to take on the biggest creative and technical challenges we can get our hands on and we invest in our people for the long term.
Responsibilities
Description:
You will be interpreting design requirements as well as the studio's creative aspirations.
Details:
- Own and implement strategy for project R&D, infrastructure, systems and features
- Analysing technical capabilities and resourcing requirements
- Helping identify and appoint new hires as well as develop team members
- Collaborate on the roadmap and sprint planning, providing estimates and technical plans
- Coordinate planning to ensure technology plans are robust and communicated to stakeholders, reporting progress both internally and externally
- Mentoring team members, giving feedback, setting expectations and delegating
- Collaborating with the Principal Engineering Team shaping best standards across the studio
- Coordinate with external development partners and ensure work is in line with the standards for the project.
Requirements
Description:
We are looking for a candidate with experience developing high quality console/PC games in Unity using C#, with a deep understanding of platforms and submission requirements.
Details:
- Experience leading a project or mentoring a team
- Confidence writing readable, maintainable code and providing feedback to help others do the same
- Experience shipping games with a multiplayer element, with a deep understand of client/server communication
- Strong understanding of game development tooling and processes, source control, art workflow, performance optimization and memory management
Desirable experience:
- Shipped titles across multiple current and previous gen platforms
- Understanding of 2D and 3D animation principles.
- Experience with build scripts and systems i.e. Jenkins, Team City etc...
- Skills in scripting languages (JavaScript, Python).
Benefits
Description:
Want to work for us?
Are you interested in joining a business who strive to create moments that matter, for millions of players, in games that run for years? Does the idea of working together with a friendly team of Tonics towards the common goal appeal to you?
As a creative business, we recognise that creativity is best inspired by different experiences and perspectives and we strive to create a culture of belonging, where all our colleagues feel welcome and diversity is celebrated. As we push towards ever more ambitious and high quality titles, we are looking for the finest talent in the industry to come and join us on our quest.
We not only offer you the chance to work with fantastic teams, on awesome and inspiring projects, we also offer competitive salaries, flexible working hours including up to 3 x remote days weekly and private health care.
Details:
How to apply & really impress us
As a people first company, our biggest priority is to hire the right person. A cover letter that tells us a bit about you and what you’re passionate about really helps to get our attention and distinguish your application from the crowd.
Successful applications will usually have a phone chat before being invited to a full interview. If you are applying for a creative role, remember a portfolio is essential. For all applications we suggest you read the job description carefully and let us know why you believe you’re the right person to take on this job. We look forward to hearing from you.
We receive heaploads of applications, and while we do our best to respond, we can't always guarantee this.
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