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Lead Character/Creature Artist

NCSoft
Bellevue, Washington, United States
1 year ago
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WHO WE ARE

We’re ArenaNet—we’ve created a studio that makes online worlds infused with innovation, hand-crafted excellence, and creative passion. We're not the only ones who share this passion; gamers made Guild Wars 2 the fastest selling MMO game in the West with more than 3 million copies sold in its first 9 months, and players and press have consistently called it one of the best MMOs of all time.

Our studio is built on foundations of excellence with a focus on community. We constantly innovate, unlocking the true potential of online role-playing with game-changing titles like Guild Wars 2 and beyond. The status quo is not good enough for our dedicated worldwide community of players, which is why we question the de facto industry conventions and demand more from ourselves as developers.

We’re a highly collaborative team of developers who are passionate about crafting beautiful and memorable player-focused experiences. We are innovators and problem solvers, interested in sharing our diverse perspectives, exploring new possibilities, having fun solving hard challenges, and working together to build the future we want to see.

WHAT YOU’LL DO

We are seeking a passionate Lead Character/Creature Artist with demonstrated experience in the full AAA production pipeline, from rapid development of rough sculpts and low-resolution block outs to final textured and optimized game-ready models. Your deep technical expertise and passion for mentoring others will empower artists to create their best work.

You will play a critical role in the development of new characters and creatures, establishing visual and technical targets for the internal team and external partners alike. Your positive adaptable mindset, strong soft skills, and proactive attitude will inspire others and help support a healthy and collaborative team culture.

As Lead Character/Creature Artist, you will…

WHAT YOU’LL NEED TO BE SUCCESSFUL

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