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Lead Building Artist [Tom Clancy's The Division 2]

Ubisoft
Malmö Skåne County se
4 years ago
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Job Description

At Massive, we are currently looking for the new passionate Lead Building Artist to contribute to the development in the ambitious building team. You will contribute to enhancing, designing and creating the immersive, authentic worlds Massive is known for, by bringing your own thoughts to the table as well as supporting growth and passion within your team. You will influence, drive and actively be a part of the creation of next gen 3D assets for our AAA project. As our new Lead Building Artist you will support the team with structure and planning as well as take the lead on strategic decisions regarding how to push city building forward.

This is a permanent position based in Malmö, Sweden, and requires working onsite. We kindly ask you to apply with your CV and message to the hiring manager / cover letter in English. Applications will be reviewed whilst the job-ad is posted.

Responsibilities

Qualifications

You as a person
As a lead artist you will be the manager of an international team with high aspirations. This means that you're organized, likes to be on top of things and find the success of your team very important. You have the ability to anticipate and find solutions to problems that may occur within the team, which you find inspiring and motivating. By interest in the process you strive to have effective workflows for production, and this enhances quality of the assets as well as a good work-life balance . As an artist, you have a passion for art for the films and games industry, and you know how to take game assets to the next level - and we can see that by looking at your portfolio.

Besides the above we’re looking for someone with experience within the following areas:

Good to know
As we aim to build a team who continuously push the boundaries of what’s possible within game development (and because we love to learn and grow from the people around us), we might ask you to do a practical test as a part of the recruitment process.

We look forward to receiving your application and learning more about you. In the meantime, why not take a look at the videos posted below?

Additional Information

Longing to be part of a fun, creative and passionate workplace? We can offer you this and more in an open and friendly environment where you will work with some of the best craftsmen in the industry. Are you up for it? Come aboard for the ride!

Massive Entertainment is a premier producer of games and interactive entertainment for the global market. The studio is located in Malmö, Sweden and fully owned by Ubisoft Entertainment, the world’s third largest independent video game publisher. We are more than 650 people from 45+ different countries working together to produce major titles such as World in Conflict, Far Cry 3, Tom Clancy’s The Division and our latest Avatar Project.

We value diversity at Massive and promote a family-friendly culture and a gender-balanced work environment, where equal opportunities play a meaningful role in the day-to-day operations of our studio.

Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.

At Ubisoft, you’ll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create experiences and brands people will fall in love with.

All your information will be kept confidential according to EEO guidelines.

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