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Lead Art 3D

Ubisoft
Mumbai MH in
4 years ago
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Job Description

· Sculpt/model UV & texture meshes in a PBR pipeline.

· Intake outsourced assets and ensure that they are game tech and design compliant.

· Verify the quality of objects in the game, and make improvements where necessary to fit technical constraints and artistic direction.

Required Qualifications:

· College Diploma/Degree in graphic design, 3D, video game development or equivalent training.

· 6 years’ games industry experience with industry 3D packages, preferably 3DSMax & ZBrush, with minimum of 2 years at senior level or above.

· Experience working on published AAA games a strong advantage.

Required Skills:

· Expert knowledge of 3DSMax, ZBrush and Substance Painter.

· Expert knowledge of Photoshop.

· Excellent knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)

· Strong portfolio showing 3D art skills and demonstrating a high level of artistic creativity.

· Strong modeling and texturing skills.

· Familiarity with game development cycle.

· Good understanding of architecture.

· Knowledge of Python, MEL, MAX Script or a programming language (C++, C# etc.) an asset

Other Skills:

· Good organization and time management skills.

· Excellent English communication skills (spoken and written).

· Coaching/mentoring skills.

· Considerable understanding of video games and broad video game culture.

· Self-motivated and agile.

Note: Applications without portfolio, will not be considered for this position.

Qualifications

Required Qualifications:

· College Diploma/Degree in graphic design, 3D, video game development or equivalent training.

· 6 years’ games industry experience with industry 3D packages, preferably 3DSMax & ZBrush, with minimum of 2 years at senior level or above.

· Experience working on published AAA games a strong advantage.

Company Description

A Global Network of Talented People Ubisoft is 10,000 creative minds spanning 6 continents. With around 85% of its staff devoted to game development, Ubisoft has the 2nd largest in-house creative team in the world. The company’s 27 different creative studios work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on brands including Assassin's Creed®, For Honor® Tom Clancy's Ghost Recon®, Tom Clancy's Splinter Cell®, Tom Clancy's Rainbow Six, Tom Clancy's The Division, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more. With an expansive global distribution network, Ubisoft is also a company that stays in close contact with its local fans.

We have very challenging and exciting opportunities for creative minds to develop their expertise and capabilities to grow. At Ubisoft we favor diversity, creativity, drive and team spirit, and, together, we build success.

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