Lead Animator In-Game Cinematics - Diablo IV

Blizzard Entertainment
Irvine California 92618 United States of America
4 days ago

Team Name:


Job Title:

Lead Animator In-Game Cinematics - Diablo IV

Requisition ID:


Job Description:

We Need You

The minions of Hell are growing stronger...

If you're a highly motivated and experienced Lead Cinematics Animator.

Our team of highly skilled developers is growing. Our backgrounds are diverse, but we all share a real passion for what we do. We believe that if you’re looking for a tight-knit crew that celebrates self-expression and embraces collaboration, we will be a phenomenal fit for you.

Oh, also, you really like killing demons and getting loot, right?

Stuff We will Trust you With

Be a force multiplier with your creativity and cunning eye for detail. Do you geek out on cinematic animation, animation principles, direction, team building, feedback, and all other things connected to successful in-game cinematics? This job is about collaborating with our internal cinematics team, tech art team, testing ideas, pitching ideas, all to help ensure everything runs smoothly. We're looking for an extraordinarily talented person to come spend some quality time in Sanctuary and descend into the deep dark dungeons of Diablo with us! Your experience in crafting performances and problem solving will help make us all better at making a lot of gorgeous content.

Your responsibilities will range from pushing the Animation quality through storytelling for Cinematic content. Managing, mentoring, and developing animators will be part of your day to day. Working with Directors/Production to develop broad stroke cinematic schedules for all deliverables. Ensuring execution and quality for the Diablo world is an integral part of ensuring we all work together to help drive the success of the team.

Work alongside Leads and Art Directors to collaborate and share a vision of creating the next iteration of a game industry defining cinematic content.

Understanding narrative elements to assess how they could affect the development of the story is a key part of our creative process.

Stuff You Are Familiar With

You may wonder what it will take to be successful in this role. Manage communication, provide feedback to animators, and help maintain a strong creative relationship between directors and the animation teams.

Implementing cinematic content into a game engine is part of our everyday so having a base knowledge of the engine will be key to helping problem solve with the team. We work closely with art, production and other animation leads to determine cinematic needs for the game. It’s important that we communicate through strong collaboration. These skills are necessary to helping drive the success of the team.

Having shipped high-quality content in games or film as a cinematic's animator and/or lead helps establish a foundation that you can build on. Demonstrating knowledge of technical problem-solving skills is part of the foundation that we are looking for. Having experience in pipelines relevant to crafting these cinematic experiences is the key.

And Yeah, You Will Need These Things To Apply

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

COVID-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options.

Create Your Profile — Game companies can contact you with their relevant job openings.

Related Jobs

Senior Animator: In-Game & Cinematic
Sony Playstation · Kuala Lumpur, Malaysia · 1 month ago
Mid to Senior Game Designer, Events - Diablo IV
Activision · Irvine, CA · 10 days ago
Lead Cinematic Animator
Splash Damage · London, United Kingdom · 3 months ago
Lead Cinematics Animator
Cloud Imperium Games · Frankfurt am Main, Germany · 22 days ago
Lead Animator Cinematics [Avatar: Frontiers of Pandora]
Ubisoft · Malmö, Sweden · 3 months ago
Mobile Game Artist - Vector Based with Experience in Adobe Animate
Funkitron · Boston, MA · 4 months ago
Cinematic Animator
Larian Studios · Guildford, United Kingdom · 1 year ago
Junior Cinematic Animator
Larian Studios · Guildford, United Kingdom · 7 months ago
Junior Cinematic Animator
Larian Studios · Kuala Lumpur, Malaysia · 1 month ago
Senior Cinematic Animator
Larian Studios · Kuala Lumpur, Malaysia · 7 months ago
Senior Cinematic Animator
Larian Studios · Guildford, United Kingdom · 1 year ago
Cinematic Animator
IO Interactive · Copenhagen, Denmark · 3 months ago

Jobs at Blizzard Entertainment

Art jobs