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Lead Animator: In-Game & Cinematic
1 year ago
Why PlayStation?
PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.
PlayStation Studios Visual Arts and PlayStation Stu dios Malaysia provides world -class cont ent, development and services to PlayStation Studios. Our team i s always at the cutting edge of technology and partners with the industry’s best minds and companies. This is your opportunity to work closely with game and film industry professionals from all over the world and under one roof!
Always at the cutting edge of technology, the teams work with studios like Naughty Dog, Insomniac, Santa Monica Studios, Guerrilla Games, Bend Studios, SuckerPunch, San Diego Studio, Japan Studios, and more PlayStation first-party teams, providing world-class content development and services to these studios.
Currently working on PlayStation’s well-known and well-loved franchises, our Animation team in PlayStation Studios Malaysia is looking for talented, highly-motivated and creative Lead Animator to breathe life into the next chapter of in-game and cinematic storytelling.
Why work when you can play? This is life at PlayStation!
Responsibilities:
- Ability to create high quality animation content in Maya
- Help mentor and grow other animators’ abilities
- Serve as a positive role model for the team to follow in attitude, ability, proactivity, communication, and productivity within the department
- Work with design and engineering to create new awesome, mind-blowing systemic animations
- Additional responsibilities may be assigned as needed
Requirements & Skills:
- Minimum of 1 shipped AAA game as a Senior Gameplay Animator (or equivalent)
- Minimum of 5 years working in the video-games industry
- Produce very high-quality animation. Be able to provide accurate and clear feedback for others
- Passion for pushing the envelope of interactive character animation
- Ability to plan, setup, and direct motion capture shoots independently and efficiently
- Good general technical knowledge of how games work
- Must be comfortable using a script editor
- Excellent problem solver / fire fighter
- Highly motivated and proactive with a CAN DO attitude
- Inspire teamwork and collaboration across the department
- Proactive communicator within animation and other departments
- Take responsibility for assignments and proactively identifies new tasks to take on
- Finish tasks quickly. Is an expert at prioritization and letting others know when priorities must change
- Never finds themselves idle and is always proactively finding useful things to work on to progress the company and team
- Deep knowledge of Maya: layers, time/trax editor, mocap tools
- In engine animation layering knowledge
- Familiar with one of the modern animation systems: Unreal, Morpheme, Unity, etc
BONUS SKILLS:
- Python knowledge
- C, C#, or C++ knowledge
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