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Lead Animation Technical Artist

Build a Rocket Boy
Edinburgh, Scotland, United Kingdom
1 year ago
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We are looking for an experienced Lead Technical Artist who has a deep understanding of animation production and has a genuine interest in spearheading the creation of the tools and pipeline development for the animation teams, as well as the creation of complex rigs for a wide range of game assets. Someone who is keen at providing solutions and always finding a better way.

As a Lead Technical Artist you will be working alongside the Gameplay Animation and Cinematic teams enabling them to produce high-end content, while providing technical guidance for your team as well as defining animation workflows and pipelines. You will be working closely with the Cinematic Director and Gameplay Animator Director to ensure that the technical development for the animation pipeline, tools and asset setups scale accordingly along with the teams’ needs.

You will be joining the studio at a pivotal time as we grow our animation teams and define our pipelines.

Responsibilities:

Requirements:

Personal skills:

Build A Rocket Boy is developing EVERYWHERE; an experience with a breadth of unimaginable gameplay adventure.

We are a mix of industry leading veterans whose credits include some of the best selling and most loved games of all time. We’re a creative digital entertainment studio with an open and progressive methodology, dedicated to delivering games of the highest calibre possible.

If you want to feel comfortable, inspired, and appreciated in your work pursuits then come join us. We have offices in Edinburgh, Budapest and consider WFH candidates.

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