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Junior Technical Level Designer

Ubisoft
Chengdu Sichuan cn
3 years ago
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Job Description

Job Description

As a Junior Technical Level Designer, your mission is to work in a new IP AAA game production team, insuring a healthy and highly productive developing environment by constantly pushing for improvement of workflows, pipelines, tools…etc. used by the production team under the supervision of the Technical Director (Level Design)

Responsibilities

· Assist the Technical Director (Level Design) to improve existing pipelines by collecting feedback, monitoring production execution and following up improvement integration

· Assist the Technical Director (Level Design) to maintain the health of game production data by embedding data validation, peer review, and monitoring tools

· Act as a technical reference for the team in relation to Game Design & Level Design and provide technical support for fast prototyping and integration

· Understand, collect and share best practices, pipelines and workflows among the AAA Design Team

· Execute the integration of AAA Game features

· Debug and fix technical issues

· Create and maintain technical documentation under the supervision of Technical Director (Level Design)

Qualifications

Requirements

· Highly interested in AAA game production

· Open to work in English environment

· Relevant technical knowledge of software engineering

· Experience in Game Engines (UE, Unity, …etc.)

· Interested in investigating Tech Issues and troubleshooting

· Fast learner and highly interested in new technologies

· A Team player that can work and collaborate with different Team members

Plus

· Knowledge of script languages (C#, Python, …etc.)

· Knowledge of a 3D Software (3D Max, Maya, …etc.)

· Working experience in Games

· Technical education background

Additional Information

Good to know
As we aim to build a team who continuously push the boundaries of what’s possible within game development (and because we love to learn and grow from the people around us), we might ask you to do a practical test as a part of the recruitment process.

We look forward to receiving your application and learning more about you.

Company Description

Company Description

Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 320 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.

Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.

To find out more, please visit our website: http://www.ubisoftgroup.com or our WeChat account (UBISOFT育碧or 育碧招聘), or contact us for application by: ctu-recruitment@ubisoft.com

育碧成都自2008年建立后已成为中国西部地区主要游戏研发工作室之一,并拥有超过320名员工致力于研发育碧旗下的经典游戏。我们参与已与其他育碧工作室合作研发了多个AAA游戏,如《刺客信条》、《碧海黑帆》及《荣耀战魂》。同时我们也致力于自主研发休闲类游戏,如《疯狂兔子:奇遇派对》以及将多款育碧经典游戏移植到Switch平台。

同时,育碧成都工作室也是研发前沿性技术的领军者,其“Games As A Service (GAAS)” 的理念带领企业不断推陈出新。成都工作室的技术团队开发的产品被运用于育碧旗下众多知名游戏品牌,有效协助研发团队基于科学数据做出准确决策。

想要了解更多,敬请点击http://www.ubisoftgroup.com,或关注我们的微信公众号(“UBISOFT育碧”以及“育碧招聘”),或联系邮箱以申请相应岗位:ctu-recruitment@ubisoft.com

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