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Junior Software Engineer for Interactive Systems
2 years ago
Crytek is looking for a passionate
JuniorSoftware Engineer, to support the
CRYENGINE team.
As a Junior Software Engineer within the Interactive Systems team you work primarily on those systems that are required to fill a static 3D world with life, interactivity and logic. Major systems include, for instance, the entity system for game objects, visual scripting, input system, movie system or the signal framework, but there are many others like the area management or vehicle system. This wide range of systems offers you the opportunity to work on low level optimizations as well as the high level concepts of CRYENGINE.
Relocation & Remote Work
Although we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish:
1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.
2. If you are already living in a European Union member state, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there.
3. If you are interested in full-time remote work in any other country outside of the European Union, we can offer you a freelance contract arrangement.
Responsibilities
- Contribute to development of CRYENGINE interactive systems (e.g. gameplay, scripting, cinematics, UI).
- Implement and maintain new engine technology.
- Improve existing engine functionality.
- Contribute to maintenance and improvements of low-level engine systems.
- Ensure reliability and stability of interactive systems.
- Document technology implementation details.
Requirements
- At least a Bachelor’s degree in relevant field or equivalent work experience.
- Strong C++ knowledge.
- Good software engineering, debugging and profiling skills.
- Experience with any game engines, preferably CRYENGINE
- Eager to learn.
- Good English communication and writing skills.
- Team player and self-driven.
Pluses
- Experience with multithreading.
- Worked on university related and private game or modding projects (please provide a portfolio link).
- Knowledge of the Qt framework.
- Understanding principles of user experience.
- Programming experience in one or more of the following fields: Gameplay systems, UI systems, Cinematic systems, Signal systems
What you can expect from us
Home Office
Work-life balance is not just a hollow term for us. At Crytek, we offer you the option to either work from home or in our studio.
Career Path
Your professional development is important to us, so we have laid out a career plan to help you progress towards your goals and objectives.
Company Apartment
To help you get settled, we provide you with a fully furnished company apartment during your first three months in Frankfurt.*
Relocation Support
We offer a relocation budget and full coverage of flights to Frankfurt for you and your family.
You can expect extensive assistance with visa, work permits, and communication with authorities during the relocation process, as well as help settling into Germany (e.g. setting up appointments with banks, government agencies, schools, landlords, finding apartments etc.).*
Public Transport Pass
Discover Frankfurt by bus, tram and metro – free of charge.*
Gym Card
A healthy body is a healthy mind. We offer a membership at the premium gym chain Fitness First in Germany. Work out, join group fitness classes, or relax in the wellness facilities.
International Environment
We truly embody diversity at Crytek. With employees from over 42 different countries, we define ourselves by our cultural diversity.
German Classes
Understanding the local culture will make your stay abroad more enjoyable, and Crytek supports that by offering German language courses for you and your family.
Vacation Days
At our Frankfurt office you can enjoy 24 days of vacation per year, and every 2 years you get 1 more (up to a maximum of 28 days). You will also have on average 10 public holidays on top of the days you take off. If you are working from another country, local standards apply.
*only applicable to employees in Frankfurt.
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