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Junior Lighting Artist
1 year ago
Supermassive Games are looking for a highly talented Junior Lighting Artist to play a key role in the studio.
The primary role of this position is to take ownership of the lighting of environments and characters for one of our games, ensuring that it meets the art direction requirements of the game whilst adhering to any technical restrictions.
Requirements
Experience:
- A solid knowledge of modern real time lighting techniques and practices.
- Natural artistic ability, showing an eye for composition and the ability to create strong mood and atmosphere with light and colour.
- A strong portfolio of work which proves technical understanding of real time lighting and demonstrates artistic ability. Showcasing a flair for composition and colour theory.
- Experience using Unreal Engine would be an advantage, but not a necessity.
Key skills and Responsibilities:
The main and routine tasks of this position are:
- Taking game scenes and lighting them to both a creative and technical brief.
- Help to drive narrative story telling through effective use of colour, light and mood. Using lighting to help convey emotional experiences.
- Working closely with the rest of the lighting team to improve workflows and processes.
- Collaborating with other disciplines such as 3D modelers and VFX artists, graphics programmers and level designers to create great AAA game experiences.
Technical Skills/Knowledge:
- Unreal Engine, or similar (UNITY, CryEngine, Frostbite, etc.)
- Maya
- Baked and real-time lighting techniques in modern game engines.
- Working knowledge of rendering engines such as Renderman, VRay, Mental Ray or Arnold would be useful.
- Compositing and colour grading experience is a plus.
The candidate should have:
- A drive to constantly push art quality and try out new ideas.
- A highly positive and proactive work ethic.
- Excellent communication, presentation, and negotiation skills.
To enjoy working at Supermassive you also need to be:
- Flexible and open-minded
- Determined and self-motivated
- Prepared to rise to a challenge
- Always striving for quality
Benefits
Why Join Us?
- We make big games with small teams - you will play a full and active role
- Challenging and rewarding projects as standard
- 25 days annual leave
- Pension
- 6 x life assurance
- Quarterly profit-related bonus scheme for all staff
- Social events - including large summer party
- Constantly improving tools and workflow so you can focus on creativity
- Fast decision-making allows good ideas to flourish
- We celebrate and nurture talent
- Our supportive, inclusive and friendly team culture is something we are proud of
- Work-life balance is something we respect and protect
- Ultimately, you’ll work on the cutting edge - making innovative and immersive game
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