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Junior 3D Artist
1 year ago
Kwalee is one of the world’s leading multiplatform game publishers and developers, with well over 750 million downloads worldwide for mobile hits such as Draw It, Teacher Simulator, Let’s Be Cops 3D, Airport Security and Makeover Studio 3D. Alongside this, we also have a growing PC and Console team of incredible pedigree that is on the hunt for great new titles to join TENS!, Eternal Hope, Die by the Blade and Scathe.
We have a team of talented people collaborating daily between our studios in Leamington Spa, Bangalore and Beijing, or on a remote basis from Turkey, Brazil, the Philippines and many more places, and we’ve recently acquired our first external studio, TicTales which is based in France. We have a truly global team making games for a global audience. And it’s paying off: Kwalee has been recognised with the Best Large Studio and Best Leadership awards from TIGA (The Independent Game Developers’ Association) and our games have been downloaded in every country on earth!
Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of global gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays, and we’re proud to have built our success on this inclusive principle. Could your idea be the next global hit?
What’s the job?
As our Junior 3D artist you’ll create highly attractive 3D and 2D in-game content to be used as part of our marketing efforts. You’ll w ork with other members of the team to maximise the commercial success of our games and company.
What you tell your friends you do
“I create wonderful assets and animations for creatives that will convince people to play our games”
What you will really be doing
- Creating new 3D and 2D in-game content for use in video and playable marketing creatives.
- Work in partnership with developers and the marketing team to design specialised assets for ad creative work.
- Making and breaking things in Unity.
- Participating in art reviews and being receptive to feedback and art direction.
- Troubleshooting any art issues from a creative and technical standpoint.
- Reduce costs and increase revenue to maximise profits.
- Report and communicate on a daily basis to the Lead Artist in all relevant matters that affect your job and work.
- Fully comply with the companies procedures, processes, strategies and tactics as may be issued from time to time
How you will be doing this
- You’ll be part of an agile, multidisciplinary and creative team and work closely with them to ensure the best results.
- You'll think creatively and be motivated by challenges and constantly striving for the best.
- You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you will get it. We even have a robot!
Team
Our talented team is our signature. We have a highly creative atmosphere with more than 200 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.
Skills and Requirements
- Solid understanding of art and design fundamentals
- Good all rounder - ability to create game ready art assets in 2D as well as 3D, and can demonstrate it in a portfolio of work.
- A creative ‘indie’ mindset - you have the ability to quickly learn new tools and techniques and a willingness to dip your toes into a number of disciplines (UI/VFX/Animation etc)
- Excellent knowledge of Unity
- Ability to rapidly prototype ideas and Good understanding of Asset optimisation
We offer
Our philosophy
We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.
Kwalee makes games to bring people, their stories, and their interests together. As an employer, we’re dedicated to making sure that everyone can thrive within our team by welcoming and supporting people of all ages, races, colours, beliefs, sexual orientations, genders and circumstances. With the inclusion of diverse voices in our teams, we bring plenty to the table that’s fresh, fun and exciting; it makes for a better environment and helps us to create better games for everyone! This is how we move forward as a company – because these voices are the difference that make all the difference.
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