Software Engineer Intern (BS Level)

Electronic Arts
Orlando Florida United States
11 days ago

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Job Description: Software Engineer Intern

We are EA

And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That’s why we employ the most creative, passionate people in the industry.

The Challenge Ahead

This is a technical role in the Game Development Application Services team and offers a recognized expert the opportunity to participate in the envisioning, designing and building of a variety of enterprise-level solutions in support of Application Lifecycle Management for EA’s video games and central services teams. This role includes the creation of the solution architectures that will incorporate custom, COTS and packaged applications together with integrations with products such as Slack, JIRA, Perforce, GitLab. These solutions are built upon a cloud-first philosophy and leverage public cloud services from leading providers such as Azure, AWS and Google. Coupled with the power of the cloud, the ideal candidate will lead small agile teams to architect, design and engineer applications that will support thousands of current users.

You will have the chance to work with game teams across the entire organization, including FIFA, Madden, Battlefield and Battlefront, and central teams such as Frostbite and Origin. You should have a strong focus on innovation and leverage a deep technical background and experience. You will contribute to the roadmap, architecture and technical and business delivery of various software applications. Strong soft skills are required to collaborate with individual game teams, in order to gain adoption and enhance these solutions.

Key Responsibilities

Enterprise-level solution ownership:

Coding, language, architectural design, testing and support:

Job qualifications and requirements

Additional requirements

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