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Intern – C++ Backend Programmer [Uplay PC] (f/m/d)

Ubisoft
Düsseldorf NRW de
4 years ago
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Job Description

As part of the production team, you will be involved in the development of features and components throughout the full spectrum of technology in the server infrastructure. You will be using a variety of technologies and programming languages, including but not limited to C++, Python and web technologies.

You will work closely with a multi-disciplinary team of programmers, designers and testers where everyone is willing to share their knowledge and are encouraged to evolve every day. The team spans across several countries and is characterized by passion, collaboration and the love for PC gaming.

As part of the team, you will develop, design and deploy distributed backend services that power our desktop client and Ubisoft PC titles with focus on high availability, low latency and scalability.

You will be using a wide spectrum of technologies ranging from Protocol Buffers, REST APIs, MySQL and Cassandra databases.

No worries, when you begin you will have a mentor who will help you with everything.

Qualifications

Nice to have:

Additional Information

Your Benefits

Company Description

Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has development studios in 28 countries and sells video games in more than 55 countries around the globe. We are committed to delivering high-quality, cutting-edge video game titles to players. In our German offices in Düsseldorf, Mainz and Berlin, we are working on brands like “Tom Clancy’s Rainbow Six Siege”, "James Cameron's Avatar", "Beyond Good and Evil 2", "Far Cry", “The Settlers”, “Anno” and many more.

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