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(Intermediate/Senior) Backend Programmer [Unannounced Project] (f/m/d)
4 years ago
Job Description
The Backend Programmer is responsible for developing online services for the game and providing integration APIs for game clients and/or servers.
Further responsibilities include:
- Developing backend parts of game specific features
- Integrating monitoring solutions for the infrastructure
- Performing security audits over user data
- Creating systems for dedicated servers provisioning
- Continuously improve the fidelity of the online experience (anti-cheating, wait times etc.)
- As well as other tasks related to Backend Programming
Qualifications
General job requirements
- Master or Bachelor degree in Computer Science or any relevant qualifications with a strong technical background
- Solid knowledge of C# and/or Java, proficiency in C++
- Knowledge of relational and NoSQL databases (MySQL, MongoDB, Redis)
- Excellent communication and good English skills
- Passion for Games
- Self-motivated and autonomous attitude to work
- Desirable:
- Experience in developing highly data-driven applications
Job level specific requirements:
- Intermediates (~ 3-5 years of experience):
- Familiarity with techniques for creating a scalable backend architecture
- Experience with common stacks of deployment and monitoring tools
- Ability to form technical designs based on requirements of other departments (Game Design, Art, Gameplay etc.)
- Desirable:
- Experience developing containerized applications
- Experience with Cloud orchestration tools (Kubernetes/Docker Swarm)
- Experience creating sets of integration and load tests for backend infrastructure
- Seniors (~ 8+ years of experience):
- Expertise with techniques for creating a scalable backend architecture
- Experience with common stacks of deployment and monitoring tools
- Experience developing containerized applications
- Experience with Cloud orchestration tools (Kubernetes/Docker Swarm)
- Experience creating sets of integration and load tests for backend infrastructure
- Ability to guide and mentor other programmers
- Ability to form technical designs based on requirements of other departments (Game Design, Art, Gameplay etc.)
We aim to have a wide and diverse range of profiles within our studio; thus, we are looking forward to being surprised by your application. The most important quality for us is to be a strong team player with a resilient and positive attitude.
Additional Information
What we want to offer you:
We want to build a studio in which everyone feels inspired, empowered and connected. We believe developers do their best work when they feel empowered. We thus aim to give you a lot of autonomy. In return, we expect you to be self-responsible and stay on top of your game by continuously developing your skills. Furthermore, we know it is important for a developer to feel comfortable. With that in mind, we aim to provide a variety of everyday benefits which we hope will help you feel great including:
- Flexible working hours
- External training, education in our in-house guilds and knowledge sharing with other project teams
- Fresh fruit, discounted gym membership, support for child care, company pension scheme
- Share ideas! = Working in an innovative and international company
If you are passionate about video games and would like to work with like-minded professionals with an international team, please apply via our career portal. Applications should include your resume, a cover letter with the earliest starting date, your salary expectation and why you would like to joins us.
For further information please check www.bluebyte.de and www.ubisoft.com.
Company Description
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has development studios in 28 countries and sells video games in more than 55 countries around the globe. We are committed to delivering high-quality, state of the art video game titles to players. In our German offices in Düsseldorf, Mainz and Berlin, we are working on brands like “Tom Clancy’s Rainbow Six Siege”, “For Honor", "Skull & Bones", “The Settlers”, “Anno”, “Far Cry” and many more.
The newly established Ubisoft Berlin studio is set to continue contributing to this impressive line-up and will be working on AAA Co-Development projects together with international Ubisoft teams.
We Are Ubisoft Berlin
At Ubisoft Berlin, we are steadily growing. We are collaborating on the award-winning “Far Cry” series together with international Ubisoft teams, an unannounced project and we are paving the way for even more!
As a newly established Ubisoft studio, we have an ambitious but humble approach to the contribution we want to bring to AAA game development in Germany. We are committed to excellence; we want to dedicate ourselves to delivering inspiring and meaningful game experiences that will empower our players and make them feel part of the worlds, we create.
We encourage an autonomous and entrepreneurial mindset tailored to our highly motivated talents to create experiences that leave a mark in the games industry as a whole.
Come and join us in one of the most creative and dynamic cities in the world!
We are now accepting applications for Backend Programmers [Unannounced Project] (f/m) of all levels of seniorityto be based at our new studio in Berlin.
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