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Infrastructure Engineer

Electronic Arts
Stockholm Stockholm County Sweden
1 year ago
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We are EA

For more than fifteen years we've entertained millions of players around the world with our award-winning games. Our experienced people have expressed their passion for outstanding game feel, AAA audiovisual quality and technical innovation in the Burnout, Need for Speed series, Battlefield 1, Star Wars X-Wing VR, Starfighter Assault, Arcade for Star Wars Battlefront II and Firestorm for Battlefield V.

The Challenge Ahead

We are DRE (Development & Release Engineering) - a central EA team at the intersection of DevOps, Release Management and Build Engineering. We build, manage and maintain the build pipelines for the majority of EA’s studios.

We are looking for an engineer to work with our team that is split between the UK and Sweden. You'll work with developing and maintaining the infrastructure that supports our build farm for the games being developed at Criterion and DICE. You will report to a Software Engineering Manager.

Responsibilities

You will be responsible for maintaining and improving the infrastructure around our build farm, which includes a combination of on-premise and cloud infrastructure. You will work to make sure our infrastructure is reliable, scalable and defined entirely through declarative code. You will also help define and create logging and monitoring solutions to ensure our infrastructure is robust and performant.

Requirements

Would be a bonus:

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