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Incubation Technical Artist

ProbablyMonsters
Bellevue, WA, United States
3 years ago
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About ProbablyMonsters Inc.

ProbablyMonsters™ is a builder of sustainable game studios that creates and launches original AAA games through a people-first culture. Our mission is to unite, guide, and empower talented teams to create exceptional interactive experiences. In an industry where new AAA studios and developer-focused cultures are equally rare, ProbablyMonsters stands out by fostering both with excellence. We empower our family of studios to concentrate on game creation while our platform team focuses on providing early stage infrastructure and long-term support. This unique development model provides each of our teams the confidence, security, and stability to create and ship their games free of distractions. Our family of studios includes: narrative-driven Cauldron Studios™, multiplayer-focused Firewalk Studios™, and our third studio, not named yet, already working on a next-gen co-op RPG game. Learn more about our people, culture, and commitment to exceptional creativity at probablymonsters.com We are looking for an Incubation Technical Artist to join our team. You will join a team at its inception to help create a new game and franchise. Our team will be focusing strongly on action gameplay, world building, level design, and character design during the initial incubation phase. We are looking for someone who is an expert in at least one core Unreal 4 content pipeline and is capable in most others. An exceptional candidate is able to balance polishing details while understanding the overall experience. They embrace the early ambiguity that comes with new franchise development. They are excited to learn and grow and enthusiastic about helping to shape a culture of collaboration and trust while creating best in class action game experiences.


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