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Incubation Technical Artist (Mid to Staff)

Bungie
Hybrid / Bungie-Approved Remote Locations
1 year ago
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Bungie is looking for a technical artist to bring their unique perspective and expertise in game development to one of its incubation projects. If the idea of working on a sandbox-driven survival game sounds like your cup of tea, we want to hear from you!

As a Technical Artist in incubation, you will provide solutions to a wide range of visual problems, from helping to realize early concept art in game, building shaders and VFX, to improving artist workflows. This is as much about breaking conventions as it is about establishing new ones.

This role focuses on both content creation as well as optimizing processes for the other artists on the team.

RESPONSIBILITIES

REQUIRED SKILLS

NICE-TO-HAVE SKILLS

APPLICATION MATERIALS

Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.

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